ac audio architecture refactoring

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3760 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2008-11-25 22:50:35 +00:00
parent f515200c37
commit 74e1468ee3
25 changed files with 4519 additions and 4184 deletions
+2 -2
View File
@@ -144,8 +144,8 @@ void pickupeffects(int n, playerent *d)
if(d!=player1 && d->type!=ENT_BOT) return;
if(&is)
{
if(d==player1) playsoundc(is.sound);
else playsound(is.sound, d);
if(d==player1) audiomgr.playsoundc(is.sound);
else audiomgr.playsound(is.sound, d);
}
weapon *w = NULL;