From 76297a2d4fe56026c3e306d03c4d400aeb06f000 Mon Sep 17 00:00:00 2001 From: RandumKiwi Date: Thu, 21 Aug 2008 20:18:31 +0000 Subject: [PATCH] updated default settings git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2348 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- config/default_map_settings.cfg | 11 +++-------- 1 file changed, 3 insertions(+), 8 deletions(-) diff --git a/config/default_map_settings.cfg b/config/default_map_settings.cfg index 1c2ffee3..bb592084 100755 --- a/config/default_map_settings.cfg +++ b/config/default_map_settings.cfg @@ -154,7 +154,7 @@ loadnotexture // reset to default alternative texture // used textures in this map - check /packages/textures/ // texture 0 is hardcoded as the sky -// texture 1 is hardcoded as the default liquid texture +// texture 1 used to be hardcoded as the default liquid texture but is now nothing in particular. // texture 2 is the default wall texture (for new maps) // texture 3 is the default floor texture // texture 4 is the default ceiling texture @@ -164,18 +164,13 @@ texturereset // starts the texture slot/index at 0 // Special note: Textures are limited to a maximum of 256, so you can not use more than 256 // textures in a cfg, otherwise they will not show up. -texture 0 "kurt/klite1.jpg" //dummy -//-------------water - comment all but one!------ +texture 0 "kurt/klite1.jpg" // Dummy texture - Do not remove this or it will break your configurations! -texture 0 "./noctua/water/water01.jpg" -//texture 0 "./noctua/water/water04.jpg" -//texture 0 "./noctua/water/water05.jpg" -//texture 0 "./makke/muddywater.jpg" -//texture 0 "./noctua/water/snow01.jpg" //-----brickwalls------- +texture 0 "./makke/black.jpg" -> Place holder till we find a better texture. TODO: Find one. texture 0 "./arcitool/archibrick01.jpg" texture 0 "./arcitool/archibrick02.jpg" texture 0 "./arcitool/archibrick03.jpg"