From 76d7d0e4ecdc32fdd78e3728e4010b9f7f53dd30 Mon Sep 17 00:00:00 2001 From: "Alejandro V. Garcia" Date: Wed, 21 Jul 2010 03:50:19 +0000 Subject: [PATCH] color tweaks git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5430 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/rendertext.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/source/src/rendertext.cpp b/source/src/rendertext.cpp index 597b60c3..aca1c564 100644 --- a/source/src/rendertext.cpp +++ b/source/src/rendertext.cpp @@ -311,14 +311,14 @@ static void text_color(char c, char *stack, int size, int &sp, bvec color, int a { case '0': color = bvec( 2, 255, 128 ); break; // green: player talk case '1': color = bvec( 96, 160, 255 ); break; // blue: team chat - case '2': color = bvec( 255, 192, 64 ); break; // yellow: gameplay action messages, only actions done by players + case '2': color = bvec( 230, 230, 20 ); break; // yellow: gameplay action messages, only actions done by players case '3': color = bvec( 255, 64, 64 ); break; // red: important errors and notes case '4': color = bvec( 128, 128, 128 ); break; // gray case '5': color = bvec( 255, 255, 255 ); break; // white case '6': color = bvec( 96, 48, 0 ); break; // dark brown - case '7': color = bvec( 128, 48, 48 ); break; // dark red: dead admin + case '7': color = bvec( 153, 51, 51 ); break; // dark red: dead admin case '8': color = bvec( 192, 64, 192 ); break; // magenta - case '9': color = bvec( 255, 128, 0 ); break; // orange + case '9': color = bvec( 255, 102, 0 ); break; // orange //extendeded color palette //case 'a': case 'A':color = bvec( 0xFF, 0xCC, 0xCC); break; // some lowercase seem to have special meaning like 'b' (flashing text) so not yet using them case 'A':color = bvec( 0xFF, 0xCC, 0xCC); break; // red set