texture scale fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7539 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -490,7 +490,7 @@ vector<Slot> slots;
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void texturereset() { if(execcontext==IEXC_MAPCFG) slots.setsize(0); }
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void texture(char *scale, char *name)
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void texture(float *scale, char *name)
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{
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Slot &s = slots.add();
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copystring(s.name, name);
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