set mapsoundrefresh to 10ms
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2956 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -1608,7 +1608,7 @@ void updateloopsound(int sound, bool active, float vol = 1.0f)
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float currentpitch = 1.0f;
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VARP(mapsoundrefresh, 0, 50, 1000);
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VARP(mapsoundrefresh, 0, 10, 1000);
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void updateaudio()
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{
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