diff --git a/packages/maps/ac_shine.cfg b/packages/maps/ac_shine.cfg index 961805d2..4b8a024f 100644 --- a/packages/maps/ac_shine.cfg +++ b/packages/maps/ac_shine.cfg @@ -135,6 +135,10 @@ mapmodel 2 6 0 0 "toca/rack" //109 mapmodel 2 2 0 0 "toca/airconditioner" //110 mapmodel 2 2 0 0 "toca/airconditioner/interior" //111 +mapmodel 1 24 0 0 "fence" //112 mind the orientation of fence components (lightning) +mapmodel 1 24 0 0 "fencepost" //113 +mapmodel 1 24 0 0 "fencegate_closed"//114 +mapmodel 0 0 0 0 "signs/arab" //115 // skybox for this map - check /packages/skymaps/ @@ -337,7 +341,7 @@ texture 0 "./makke/dirt_01.jpg" texture 0 "./makke/stuck1.jpg" texture 0 "./noctua/ground/mud01.jpg" texture 0 "./noctua/ground/pebble01.jpg" -texture 0 "./noctua/ground/ground02.jpg" +texture 0 "./noctua/ground/ground02.jpg" SeargeantShithead: was the "other fps" called AssaultCube? texture 0 "./noctua/ground/ground06.jpg" //-----rock/stone---------------- diff --git a/packages/maps/ac_shine.cgz b/packages/maps/ac_shine.cgz index 9ac04039..81a3747b 100644 Binary files a/packages/maps/ac_shine.cgz and b/packages/maps/ac_shine.cgz differ