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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@773 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -447,11 +447,11 @@ void gl_drawhud(int w, int h, int curfps, int nquads, int curvert, bool underwat
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if(flaginfos[TEAM_RVSF].state == CTFF_INBASE) glDisable(GL_BLEND); else glEnable(GL_BLEND);
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drawicon(0, 0, 1820, 1650, flagtex, 1.0f/4.0f);
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glDisable(GL_BLEND);
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drawicon((float)(rb_team_int(player1->team)*64*ctf_scl), (float)(64*ctf_scl), VIRTW-128-10, 10, flagtex, 1.0/4.0); // shows which team you are
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drawicon((float)(team_int(player1->team)*64*ctf_scl), (float)(64*ctf_scl), VIRTW-128-10, 10, flagtex, 1.0/4.0); // shows which team you are
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glPopMatrix();
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// big flag icon
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flaginfo &f = flaginfos[rb_opposite(rb_team_int(player1->team))];
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flaginfo &f = flaginfos[team_opposite(team_int(player1->team))];
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if(f.state==CTFF_STOLEN && f.actor == player1 && f.pick_ack )
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{
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glPushMatrix();
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@@ -459,7 +459,7 @@ void gl_drawhud(int w, int h, int curfps, int nquads, int curvert, bool underwat
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glBlendFunc(GL_SRC_ALPHA, GL_ONE);
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glColor4f(1.0f, 1.0f, 1.0f, (sinf(lastmillis / 100.0f) + 1.0f) / 2.0f);
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glEnable(GL_BLEND);
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drawicon((float)(rb_opposite(rb_team_int(player1->team))*128*ctf_scl),(float)(128*ctf_scl), 1065, VIRTH/2/3*2, flagtex, 1.0/2.0);
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drawicon((float)(team_opposite(team_int(player1->team))*128*ctf_scl),(float)(128*ctf_scl), 1065, VIRTH/2/3*2, flagtex, 1.0/2.0);
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glPopMatrix();
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};
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};
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