/loadcrosshair fixes/updates (plz review/test)

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7211 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Bukz
2013-02-16 00:09:22 +00:00
parent 01f4d0e147
commit 7ab718f74e
4 changed files with 37 additions and 10 deletions
+1 -1
View File
@@ -907,7 +907,7 @@ void weapon::onselecting()
}
void weapon::renderhudmodel() { renderhudmodel(owner->lastaction); }
void weapon::renderaimhelp(bool teamwarning) { drawcrosshair(owner, teamwarning ? CROSSHAIR_TEAMMATE : CROSSHAIR_DEFAULT); }
void weapon::renderaimhelp(bool teamwarning) { drawcrosshair(owner, teamwarning ? CROSSHAIR_TEAMMATE : owner->weaponsel->type + 3); }
int weapon::dynspread() { return info.spread; }
float weapon::dynrecoil() { return info.recoil; }
bool weapon::selectable() { return this != owner->weaponsel && owner->state == CS_ALIVE && !owner->weaponchanging; }