diff --git a/source/src/clientgame.cpp b/source/src/clientgame.cpp index bffebcea..5d68e3ea 100644 --- a/source/src/clientgame.cpp +++ b/source/src/clientgame.cpp @@ -716,8 +716,8 @@ void startmap(const char *name, bool reset) // called just after a map load player1->frags = player1->flagscore = player1->deaths = player1->lifesequence = 0; loopv(players) if(players[i]) players[i]->frags = players[i]->flagscore = players[i]->deaths = players[i]->lifesequence = 0; if(editmode) toggleedit(true); - showscores(false); intermission = false; + showscores(false); minutesremaining = -1; arenaintermission = 0; bool noflags = (m_ctf || m_ktf) && (!numflagspawn[0] || !numflagspawn[1]);