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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@557 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -30,9 +30,9 @@ void renderclient(playerent *d, char *mdlname, char *vwepname)
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};
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//if(mz<-1000) return;
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}
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else if(d->state==CS_EDITING) { anim = ANIM_TAUNT|ANIM_LOOP; }
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else if(d->state==CS_LAGGED) { anim = ANIM_CROUCH_ATTACK|ANIM_LOOP; }
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else if(lastmillis-d->lastpain<300) { anim = ANIM_PAIN; basetime = d->lastpain; }
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else if(d->state==CS_EDITING) { anim = ANIM_JUMP|ANIM_END; }
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else if(d->state==CS_LAGGED) { anim = ANIM_SALUTE|ANIM_LOOP; }
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else if(lastmillis-d->lastpain<300) { anim = ANIM_PAIN; varseed += d->lastpain; basetime = d->lastpain; }
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else if(!d->onfloor && d->timeinair>0) { anim = ANIM_JUMP|ANIM_END; }
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else if(d->gunselect==d->lastattackgun && lastmillis-d->lastaction<attackdelay(d->gunselect))
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{ anim = ANIM_ATTACK; basetime = d->lastaction; }
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