lastmillis -> totalmillis

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2691 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2008-09-18 16:59:21 +00:00
parent 0beed9c452
commit 7f33bb0da1
7 changed files with 31 additions and 30 deletions
+3 -2
View File
@@ -29,7 +29,7 @@ void setnames(char *name)
}
systemtime();
s_sprintf(cgzname)("packages/%s/%s.cgz", pakname, mapname);
s_sprintf(bakname)("packages/%s/%s_%d.BAK", pakname, mapname, now_utc); //lastmillis);
s_sprintf(bakname)("packages/%s/%s_%d.BAK", pakname, mapname, now_utc); //totalmillis);
s_sprintf(pcfname)("packages/%s/package.cfg", pakname);
s_sprintf(mcfname)("packages/%s/%s.cfg", pakname, mapname);
@@ -265,6 +265,7 @@ int numspawn[3], maploaded = 0, numflagspawn[2];
bool load_world(char *mname) // still supports all map formats that have existed since the earliest cube betas!
{
int loadmillis = SDL_GetTicks();
preparectf(true);
cleardynlights();
pruneundos();
@@ -419,7 +420,7 @@ bool load_world(char *mname) // still supports all map formats that have
gzclose(f);
c2skeepalive();
calclight();
conoutf("read map %s (%d milliseconds)", cgzname, SDL_GetTicks()-lastmillis);
conoutf("read map %s (%d milliseconds)", cgzname, SDL_GetTicks()-loadmillis);
conoutf("%s", hdr.maptitle);
startmap(mname);