sendmap with map config files, script contexts (~sandbox)

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1471 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2007-12-22 23:39:30 +00:00
parent c3a95a3879
commit 7fa0a75765
12 changed files with 202 additions and 93 deletions
+14 -2
View File
@@ -431,15 +431,21 @@ void sendmap(char *mapname)
}
else mapname = getclientmap();
if(securemapcheck(mapname)) return;
int mapsize;
int mapsize, cfgsize;
uchar *mapdata = readmap(path(mapname), &mapsize);
uchar *cfgdata = readmcfg(path(mapname), &cfgsize);
if(!mapdata) return;
if(!cfgdata) cfgsize = 0;
ENetPacket *packet = enet_packet_create(NULL, MAXTRANS + mapsize, ENET_PACKET_FLAG_RELIABLE);
ucharbuf p(packet->data, packet->dataLength);
putint(p, SV_SENDMAP);
sendstring(mapname, p);
putint(p, mapsize);
if(65535 - p.length() < mapsize)
putint(p, cfgsize);
if(MAXMAPSENDSIZE - p.length() < mapsize)
{
conoutf("map %s is too large to send", mapname);
delete[] mapdata;
@@ -448,6 +454,12 @@ void sendmap(char *mapname)
}
p.put(mapdata, mapsize);
delete[] mapdata;
if(cfgdata)
{
if(MAXMAPSENDSIZE - p.length() >= cfgsize) p.put(cfgdata, cfgsize);
delete[] cfgdata;
}
enet_packet_resize(packet, p.length());
sendpackettoserv(2, packet);
conoutf("sending map %s to server...", mapname);