From 7fd2ac4deaf2e4a92a41acc26bd02023dc4e0aad Mon Sep 17 00:00:00 2001 From: makke Date: Fri, 7 Apr 2006 17:56:39 +0000 Subject: [PATCH] small doc change git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@239 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- docs/package_copyrights.txt | 14 ++++++++------ docs/readme.txt | 3 +++ 2 files changed, 11 insertions(+), 6 deletions(-) diff --git a/docs/package_copyrights.txt b/docs/package_copyrights.txt index 9ed71947..27cd7d0b 100644 --- a/docs/package_copyrights.txt +++ b/docs/package_copyrights.txt @@ -2,20 +2,20 @@ This file holds the copyright information for all packages/artwork included in A --------------MAPS------------------- -(c) makkE (makk_e@web.de),Arghvark, MitaMan +Copyright (c) 2004-2006 by makkE (makk_e@web.de),Arghvark, MitaMan The maps included remain interlectual property of their respective creators. Mapmessages upon load will provide further detail. --------------MODELS------------------ -Mapmodels (C) 2004-2006 by makkE, nieb (nieb_123@hotmail.com) and jcdpc do not modify or reuse/distribute without prior written permission from the author(s). +Mapmodels Copyright (C) 2004-2006 by makkE, nieb (nieb_123@hotmail.com) and jcdpc do not modify or reuse/distribute without prior written permission from the author(s). See /packages/models/mapmodels/readme.txt for detailed information. -Weapon Models- -All custom weapons models and respective textures are (c) 2004-2006 by makkE ,do not modify or reuse/distribute without prior written permission from the author. +All custom weapons models and respective textures are Copyright (c) 2004-2006 by makkE ,do not modify or reuse/distribute without prior written permission from the author. e-mail: makk_e@web.de -Models in the folders "misc" and "pickups" (c) 2005-2006 by makkE ,do not modify or reuse/distribute without prior written permission from the author. +Models in the folders "misc" and "pickups" Copyright (c) 2005-2006 by makkE ,do not modify or reuse/distribute without prior written permission from the author. Playermodel : @@ -58,7 +58,7 @@ packages/misc/item.png packages/misc/teams.png packages/misc/flag_icons.png -(c) 2005 b makkE +Copyright (c) 2005 by makkE packages/misc/crosshairs @@ -95,7 +95,9 @@ http://www.garagegames.com/my/home/view.profile.php?qid=27414 -------------packages/textures/DigitalFlux -check http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5985 +These textures are copyright (c) Ted Southard http://www.digitalflux.com +They are free to use for non commercial use. Re-packaging and selling as part of a texture collection +is strictly prohibited. -------------packages/textures/jcdpc diff --git a/docs/readme.txt b/docs/readme.txt index 2cd47cab..308f6e85 100644 --- a/docs/readme.txt +++ b/docs/readme.txt @@ -5,6 +5,9 @@ Actioncube is a team oriented total conversion of the cubeengine by Wouter van O Set in a realistic-looking environment (as far as thatīs possible with cube of course), while gameplay stays fast and arcade. +Keep in mind that this beta release aims at presenting and providing a the basic gameplay elements of Actioncube. We hope to expand it in the future by adding more original, unusual and fun weapons in the spirit of the "Action-" fashion of mods. +We also consider a port to Sauerbraten (most likely to be called "Actionbraten") in wich we plan to further refine gameplay and visuals, and possibly adding a unique self made texture set. + This document will not provide detailed information on the cube-engine itself, see http://www.cubeengine.com/readme.html for further information.