From 7fe276fcbfc4224b1bf408bece8996d0ffd40024 Mon Sep 17 00:00:00 2001 From: Bukz Date: Sat, 9 Apr 2011 03:35:06 +0000 Subject: [PATCH] mapnames struct update git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6230 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/main.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/source/src/main.cpp b/source/src/main.cpp index 79037f38..597d1476 100644 --- a/source/src/main.cpp +++ b/source/src/main.cpp @@ -850,10 +850,10 @@ const char *rndmapname() static const char * const mapnames[] = { "ac_aqueous", "ac_arabian", "ac_arctic", "ac_arid", "ac_complex", "ac_depot", "ac_desert", "ac_desert2", "ac_desert3", "ac_douze", - "ac_elevation", "ac_gothic", "ac_iceroad", "ac_ingress", "ac_keller", - "ac_mines", "ac_outpost", "ac_power", "ac_rattrap", "ac_scaffold", - "ac_shine", "ac_snow", "ac_sunset", "ac_toxic", "ac_urban", - "ac_werk", + "ac_edifice", "ac_elevation", "ac_gothic", "ac_iceroad", "ac_industrial", + "ac_ingress", "ac_keller", "ac_mines", "ac_outpost", "ac_power", + "ac_rattrap", "ac_scaffold", "ac_shine", "ac_snow", "ac_stellar", + "ac_sunset", "ac_toxic", "ac_urban", "ac_werk", }; int l = sizeof(mapnames)/sizeof(mapnames[0]); int n = rnd(l);