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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@61 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -481,6 +481,7 @@ void selfdamage(int damage, int actor, dynent *act)
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player1->lifesequence++;
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player1->attacking = false;
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player1->state = CS_DEAD;
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player1->oldpitch = player1->pitch;
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player1->pitch = 0;
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player1->roll = 60;
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playsound(S_DIE1+rnd(2));
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