localization scripts, samples, localization for cubescript

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4631 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2009-08-12 22:06:34 +00:00
parent 6a2e6b7fc2
commit 83b9dbcbfb
11 changed files with 151 additions and 18 deletions
+2 -1
View File
@@ -647,7 +647,7 @@ int main(int argc, char **argv)
gl_init(scr_w, scr_h, usedcolorbits, useddepthbits, usedfsaa);
notexture = noworldtexture = textureload("packages/misc/notexture.jpg");
if(!notexture) fatal("could not find core textures (hint: run AssaultCube from the parent of the bin directory)");
if(!notexture) fatal(_("could not find core textures (hint: run AssaultCube from the parent of the bin directory)"));
initlog("console");
persistidents = false;
@@ -677,6 +677,7 @@ int main(int argc, char **argv)
applymenu = addmenu("apply", "apply changes now?", true, refreshapplymenu);
exec("config/scontext.cfg");
exec("config/locale.cfg");
exec("config/keymap.cfg");
exec("config/menus.cfg");
exec("config/scripts.cfg");