added clip entities for easier clipping
added entset command for easier ent editing revised command completion system git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3182 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -481,7 +481,7 @@ void edittag(int tag)
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void newent(char *what, char *a1, char *a2, char *a3, char *a4)
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{
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EDITSEL;
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newentity(sel.x, sel.y, (int)camera1->o.z, what, ATOI(a1), ATOI(a2), ATOI(a3), ATOI(a4));
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newentity(-1, sel.x, sel.y, (int)camera1->o.z, what, ATOI(a1), ATOI(a2), ATOI(a3), ATOI(a4));
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}
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COMMANDN(select, selectpos, ARG_4INT);
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