added clip entities for easier clipping

added entset command for easier ent editing
revised command completion system


git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3182 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2008-10-22 03:28:44 +00:00
parent 3f2873259b
commit 8472dd3ba2
12 changed files with 263 additions and 49 deletions
+1 -1
View File
@@ -481,7 +481,7 @@ void edittag(int tag)
void newent(char *what, char *a1, char *a2, char *a3, char *a4)
{
EDITSEL;
newentity(sel.x, sel.y, (int)camera1->o.z, what, ATOI(a1), ATOI(a2), ATOI(a3), ATOI(a4));
newentity(-1, sel.x, sel.y, (int)camera1->o.z, what, ATOI(a1), ATOI(a2), ATOI(a3), ATOI(a4));
}
COMMANDN(select, selectpos, ARG_4INT);