diff --git a/packages/models/weapons/assault/animations.cfg b/packages/models/weapons/assault/animations.cfg deleted file mode 100644 index 5c487727..00000000 --- a/packages/models/weapons/assault/animations.cfg +++ /dev/null @@ -1,10 +0,0 @@ -// You need to specify 3 animations: -// 1. idle -// 2. shoot -// 3. reload -// -// md3animation $first $num $loop $fps - -md3animation 0 1 0 25 -md3animation 8 8 1 25 -md3animation 0 1 0 25 diff --git a/packages/models/weapons/assault/default.skin b/packages/models/weapons/assault/default.skin deleted file mode 100644 index af801db7..00000000 --- a/packages/models/weapons/assault/default.skin +++ /dev/null @@ -1,2 +0,0 @@ -md3skin weapon ./skin_weapon.jpg -md3skin hands ./skin_hands.jpg diff --git a/packages/models/weapons/grenade/animations.cfg b/packages/models/weapons/grenade/animations.cfg deleted file mode 100644 index 4ca956f2..00000000 --- a/packages/models/weapons/grenade/animations.cfg +++ /dev/null @@ -1,11 +0,0 @@ -// You need to specify 3 animations: -// 1. idle -// 2. shoot -// 3. reload -// -// md3animation $first $num $loop $fps - -md3animation 0 1 0 25 // idle -md3animation 8 13 0 25 // grenade pull -md3animation 0 1 0 25 // reload -md3animation 21 13 0 25 // grenade throw diff --git a/packages/models/weapons/grenade/default.skin b/packages/models/weapons/grenade/default.skin deleted file mode 100644 index af801db7..00000000 --- a/packages/models/weapons/grenade/default.skin +++ /dev/null @@ -1,2 +0,0 @@ -md3skin weapon ./skin_weapon.jpg -md3skin hands ./skin_hands.jpg diff --git a/packages/models/weapons/grenade/tris.skin b/packages/models/weapons/grenade/tris.skin deleted file mode 100644 index 60e81b8b..00000000 --- a/packages/models/weapons/grenade/tris.skin +++ /dev/null @@ -1,3 +0,0 @@ -tag_torso, -weapon,/skin_weapon.jpg -hands,/skin_hands.jpg diff --git a/packages/models/weapons/knife/animations.cfg b/packages/models/weapons/knife/animations.cfg deleted file mode 100644 index aeff8adf..00000000 --- a/packages/models/weapons/knife/animations.cfg +++ /dev/null @@ -1,10 +0,0 @@ -// You need to specify 3 animations: -// 1. idle -// 2. shoot -// 3. reload -// -// md3animation $first $num $loop $fps - -md3animation 0 1 0 25 -md3animation 8 12 0 25 -md3animation 0 1 0 25 diff --git a/packages/models/weapons/knife/default.skin b/packages/models/weapons/knife/default.skin deleted file mode 100644 index af801db7..00000000 --- a/packages/models/weapons/knife/default.skin +++ /dev/null @@ -1,2 +0,0 @@ -md3skin weapon ./skin_weapon.jpg -md3skin hands ./skin_hands.jpg diff --git a/packages/models/weapons/knife/tris.skin b/packages/models/weapons/knife/tris.skin deleted file mode 100644 index 60e81b8b..00000000 --- a/packages/models/weapons/knife/tris.skin +++ /dev/null @@ -1,3 +0,0 @@ -tag_torso, -weapon,/skin_weapon.jpg -hands,/skin_hands.jpg diff --git a/packages/models/weapons/pistol/animations.cfg b/packages/models/weapons/pistol/animations.cfg deleted file mode 100644 index 5c487727..00000000 --- a/packages/models/weapons/pistol/animations.cfg +++ /dev/null @@ -1,10 +0,0 @@ -// You need to specify 3 animations: -// 1. idle -// 2. shoot -// 3. reload -// -// md3animation $first $num $loop $fps - -md3animation 0 1 0 25 -md3animation 8 8 1 25 -md3animation 0 1 0 25 diff --git a/packages/models/weapons/pistol/default.skin b/packages/models/weapons/pistol/default.skin deleted file mode 100644 index af801db7..00000000 --- a/packages/models/weapons/pistol/default.skin +++ /dev/null @@ -1,2 +0,0 @@ -md3skin weapon ./skin_weapon.jpg -md3skin hands ./skin_hands.jpg diff --git a/packages/models/weapons/pistol/tris.skin b/packages/models/weapons/pistol/tris.skin deleted file mode 100644 index 60e81b8b..00000000 --- a/packages/models/weapons/pistol/tris.skin +++ /dev/null @@ -1,3 +0,0 @@ -tag_torso, -weapon,/skin_weapon.jpg -hands,/skin_hands.jpg diff --git a/packages/models/weapons/shotgun/animations.cfg b/packages/models/weapons/shotgun/animations.cfg deleted file mode 100644 index 46dd116e..00000000 --- a/packages/models/weapons/shotgun/animations.cfg +++ /dev/null @@ -1,10 +0,0 @@ -// You need to specify 3 animations: -// 1. idle -// 2. shoot -// 3. reload -// -// md3animation $first $num $loop $fps - -md3animation 0 1 0 25 -md3animation 8 25 8 25 -md3animation 0 1 0 25 diff --git a/packages/models/weapons/shotgun/default.skin b/packages/models/weapons/shotgun/default.skin deleted file mode 100644 index af801db7..00000000 --- a/packages/models/weapons/shotgun/default.skin +++ /dev/null @@ -1,2 +0,0 @@ -md3skin weapon ./skin_weapon.jpg -md3skin hands ./skin_hands.jpg diff --git a/packages/models/weapons/shotgun/tris.skin b/packages/models/weapons/shotgun/tris.skin deleted file mode 100644 index 60e81b8b..00000000 --- a/packages/models/weapons/shotgun/tris.skin +++ /dev/null @@ -1,3 +0,0 @@ -tag_torso, -weapon,/skin_weapon.jpg -hands,/skin_hands.jpg diff --git a/packages/models/weapons/sniper/animations.cfg b/packages/models/weapons/sniper/animations.cfg deleted file mode 100644 index 35920a2f..00000000 --- a/packages/models/weapons/sniper/animations.cfg +++ /dev/null @@ -1,10 +0,0 @@ -// You need to specify 3 animations: -// 1. idle -// 2. shoot -// 3. reload -// -// md3animation $first $num $loop $fps - -md3animation 0 1 0 25 -md3animation 8 50 1 25 -md3animation 0 1 0 25 diff --git a/packages/models/weapons/sniper/default.skin b/packages/models/weapons/sniper/default.skin deleted file mode 100644 index af801db7..00000000 --- a/packages/models/weapons/sniper/default.skin +++ /dev/null @@ -1,2 +0,0 @@ -md3skin weapon ./skin_weapon.jpg -md3skin hands ./skin_hands.jpg diff --git a/packages/models/weapons/sniper/tris.skin b/packages/models/weapons/sniper/tris.skin deleted file mode 100644 index 60e81b8b..00000000 --- a/packages/models/weapons/sniper/tris.skin +++ /dev/null @@ -1,3 +0,0 @@ -tag_torso, -weapon,/skin_weapon.jpg -hands,/skin_hands.jpg diff --git a/packages/models/weapons/subgun/animations.cfg b/packages/models/weapons/subgun/animations.cfg deleted file mode 100644 index 5c487727..00000000 --- a/packages/models/weapons/subgun/animations.cfg +++ /dev/null @@ -1,10 +0,0 @@ -// You need to specify 3 animations: -// 1. idle -// 2. shoot -// 3. reload -// -// md3animation $first $num $loop $fps - -md3animation 0 1 0 25 -md3animation 8 8 1 25 -md3animation 0 1 0 25 diff --git a/packages/models/weapons/subgun/default.skin b/packages/models/weapons/subgun/default.skin deleted file mode 100644 index af801db7..00000000 --- a/packages/models/weapons/subgun/default.skin +++ /dev/null @@ -1,2 +0,0 @@ -md3skin weapon ./skin_weapon.jpg -md3skin hands ./skin_hands.jpg diff --git a/packages/models/weapons/subgun/tris.skin b/packages/models/weapons/subgun/tris.skin deleted file mode 100644 index 60e81b8b..00000000 --- a/packages/models/weapons/subgun/tris.skin +++ /dev/null @@ -1,3 +0,0 @@ -tag_torso, -weapon,/skin_weapon.jpg -hands,/skin_hands.jpg