fixed firstrun sound

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2204 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2008-07-23 22:30:18 +00:00
parent 5523ec69d8
commit 85361fb5a3
4 changed files with 14 additions and 17 deletions
-5
View File
@@ -576,11 +576,6 @@ void startmap(const char *name) // called just after a map load
intermission = false;
minutesremaining = -1;
if(*clientmap) conoutf("game mode is \"%s\"", modestr(gamemode, modeacronyms > 0));
if(firstrun && name && name[0])
{
execfile("config/firstrun.cfg");
firstrun = false;
}
}
void suicide()