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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@593 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2006-11-11 18:48:28 +00:00
parent bb612f885a
commit 85ca6125a6
2 changed files with 2 additions and 6 deletions
-2
View File
@@ -201,7 +201,6 @@ void keyrepeat(bool on)
VARF(gamespeed, 10, 100, 1000, if(multiplayer()) gamespeed = 100);
int islittleendian = 1;
int framesinmap = 0;
int main(int argc, char **argv)
@@ -209,7 +208,6 @@ int main(int argc, char **argv)
bool dedicated = false;
int fs = SDL_FULLSCREEN, depth = 0, bpp = 0, fsaa = 0, par = 0, uprate = 0, maxcl = DEFAULTCLIENTS;
char *sdesc = "", *ip = "", *master = NULL, *passwd = "", *maprot = NULL, *masterpwd = NULL;
islittleendian = *((char *)&islittleendian);
#define log(s) puts("init: " s)
log("sdl");