auto-forceteam (new autoteam), shuffleteams (skill sorted), autosendmap fix, better arenaspawn distribution (unfinished)

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2443 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
ac_stef
2008-08-30 22:10:04 +00:00
parent f15b98402f
commit 863450c0e2
14 changed files with 272 additions and 60 deletions
+11 -5
View File
@@ -47,6 +47,7 @@ bool duplicatename(playerent *d, char *name = NULL)
{
if(!name) name = d->name;
if(d!=player1 && !strcmp(name, player1->name)) return true;
if(!strcmp(name, "you")) return true;
loopv(players) if(players[i] && d!=players[i] && !strcmp(name, players[i]->name)) return true;
return false;
}
@@ -333,13 +334,17 @@ float nearestenemy(vec place, char *team)
else return nearestenemydist;
}
void findplayerstart(playerent *d, bool mapcenter)
void findplayerstart(playerent *d, bool mapcenter, int arenaspawn)
{
int r = fixspawn-->0 ? 4 : rnd(10)+1;
entity *e = NULL;
if(!mapcenter)
{
if(m_teammode || m_arena)
if(m_arena && arenaspawn > -1)
{
; // unfinished
}
else if(m_teammode || m_arena)
{
int type = m_teammode ? team_int(d->team) : 100;
loopi(r) spawncycle = findentity(PLAYERSTART, spawncycle+1, type);
@@ -600,9 +605,9 @@ void startmap(const char *name) // called just after a map load
intermission = false;
minutesremaining = -1;
if(*clientmap) conoutf("game mode is \"%s\"", modestr(gamemode, modeacronyms > 0));
// run once
if(firstrun)
if(firstrun)
{
execfile("config/firstrun.cfg");
firstrun = false;
@@ -693,7 +698,7 @@ COMMAND(dropflag, ARG_NONE);
char *votestring(int type, char *arg1, char *arg2)
{
const char *msgs[] = { "kick player %s", "ban player %s", "remove all bans", "set mastermode to %s", "%s autoteam", "force player %s to the enemy team", "give admin to player %s", "load map %s in mode %s", "%s demo recording for the next match", "stop demo recording", "clear all demos", "set server description to '%s'"};
const char *msgs[] = { "kick player %s", "ban player %s", "remove all bans", "set mastermode to %s", "%s autoteam", "force player %s to the enemy team", "give admin to player %s", "load map %s in mode %s", "%s demo recording for the next match", "stop demo recording", "clear all demos", "set server description to '%s'", "shuffle teams"};
const char *msg = msgs[type];
char *out = newstring(_MAXDEFSTR);
out[_MAXDEFSTR] = '\0';
@@ -767,6 +772,7 @@ void callvote(int type, char *arg1, char *arg2)
break;
case SA_STOPDEMO:
case SA_REMBANS:
case SA_SHUFFLETEAMS:
break;
default:
putint(p, atoi(arg1));