better loop for mapsounds, const fixes

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2377 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2008-08-24 16:12:53 +00:00
parent 63cf457134
commit 864098bdc8
5 changed files with 67 additions and 44 deletions
+3 -3
View File
@@ -503,9 +503,9 @@ int main(int argc, char **argv)
}
initing = NOT_INITING;
#ifdef WIN32
SetPriorityClass(GetCurrentProcess(), ABOVE_NORMAL_PRIORITY_CLASS);
#endif
//#ifdef WIN32
//SetPriorityClass(GetCurrentProcess(), ABOVE_NORMAL_PRIORITY_CLASS);
//#endif
initlog("sdl");
int par = 0;