better loop for mapsounds, const fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2377 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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+3
-3
@@ -503,9 +503,9 @@ int main(int argc, char **argv)
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}
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initing = NOT_INITING;
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#ifdef WIN32
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SetPriorityClass(GetCurrentProcess(), ABOVE_NORMAL_PRIORITY_CLASS);
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#endif
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//#ifdef WIN32
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//SetPriorityClass(GetCurrentProcess(), ABOVE_NORMAL_PRIORITY_CLASS);
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//#endif
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initlog("sdl");
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int par = 0;
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