minor fixes & comments

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6101 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
flowtron
2011-02-14 18:02:48 +00:00
parent d189141abb
commit 87d69da51f
4 changed files with 5 additions and 5 deletions
+2 -1
View File
@@ -158,7 +158,8 @@ mapstats *loadmapstats(const char *filename, bool getlayout)
if(cwy > mapdims[3]) mapdims[3] = cwy;
}
loopk(2) mapdims[k+4] = mapdims[k+2] - mapdims[k];
/* printf(" min X|Y: %3d : %3d\n", mapdims[0], mapdims[1]);
/* TODO: 2011feb11:ft: make use of this better method to deal with the map-quality-checks
printf(" min X|Y: %3d : %3d\n", mapdims[0], mapdims[1]);
printf(" max X|Y: %3d : %3d\n", mapdims[2], mapdims[3]);
printf("delta X|Y: %3d : %3d\n", mapdims[4], mapdims[5]);
fflush(stdout);*/