Display HUD messages over some less important info
This commit is contained in:
@@ -1025,9 +1025,6 @@ void gl_drawhud(int w, int h, int curfps, int nquads, int curvert, bool underwat
|
||||
if(menu) rendermenu();
|
||||
else if(command) renderdoc(40, VIRTH, max(commandh*2 - VIRTH, 0));
|
||||
|
||||
if(!hidehudmsgs) hudmsgs.render();
|
||||
|
||||
|
||||
if(!hidespecthud && !menu && p->state==CS_DEAD && p->spectatemode<=SM_DEATHCAM)
|
||||
{
|
||||
glLoadIdentity();
|
||||
@@ -1072,6 +1069,8 @@ void gl_drawhud(int w, int h, int curfps, int nquads, int curvert, bool underwat
|
||||
}
|
||||
}
|
||||
|
||||
if(!hidehudmsgs) hudmsgs.render();
|
||||
|
||||
if(p->state==CS_ALIVE)
|
||||
{
|
||||
glLoadIdentity();
|
||||
|
||||
Reference in New Issue
Block a user