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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1141 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -88,13 +88,13 @@ void parsepositions(ucharbuf &p)
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f >>= 2;
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d->onfloor = f&1;
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f >>= 1;
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int state = f&7;
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if(state==CS_DEAD && d->state!=CS_DEAD) d->lastaction = lastmillis;
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int oldstate = d->state, state = f&7;
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if(state==CS_DEAD && oldstate!=CS_DEAD) d->lastaction = lastmillis;
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d->state = state;
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f >>= 3;
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d->onladder = f&1;
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if(!demoplayback) updatepos(d);
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if(d->state!=CS_DEAD) updatelagtime(d);
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if(oldstate!=CS_DEAD && d->state!=CS_DEAD) updatelagtime(d);
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break;
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}
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