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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@635 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -1,136 +0,0 @@
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// put all your personal settings in this file,
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// and all your keybindings that are different from the default (see keymap.cfg)
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name "unarmed" // change!
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team "cuber"
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skin 0 // player skin
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crosshairsize 15
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invmouse 0 // 1 for flightsim mode
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sensitivity 25
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sensitivityscale 10
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fov 100
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alias maxmusicvol 0 // set higher if you want (max 255)
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soundvol 150
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fpsrange 30 40 // *don't modify* unless you understand it fully
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// on slow machines, try setting to 20 25
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// on fast machines, don't touch
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minlod 100 // on slow machines, try as low as 25 (bad visuals)
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dynlight 16 // set 0 if it slows you down
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gamma 100 // set to your liking, 100 = default
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hidestats 1
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bind F6 showmip
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bind F5 toggleocull
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bind F11 toggleconsole
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bind F8 "savegame quicksave"
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bind F9 "loadgame quicksave"
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// example WASD
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bind W forward
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bind A left
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bind S backward
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bind D right
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hudgun 1
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maxroll 0
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lighterror 4 //change to 8 if you experience low fps
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// below is a fun new way of editing, with all using the mousewheel
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// try it out :)
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alias modifier 0
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alias domodifier [ alias modifier $arg1; onrelease [ alias modifier 0 ] ]
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bind Q [ domodifier 1 ]
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bind Z [ domodifier 2 ]
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bind X [ domodifier 3 ]
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alias universaldelta [
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if $editing [ alias s "edit" ] [ alias s "game" ]
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concatword delta _ $s _ $modifier
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s
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]
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bind MOUSE4 [ universaldelta 1 ]
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bind MOUSE5 [ universaldelta -1 ]
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alias primary [ weapon 0 ]
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alias secondary [ weapon 1 ]
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alias melee [ weapon 2 ]
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alias grenade [ weapon 3 ]
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bind 1 primary
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bind 2 secondary
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bind 3 melee
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bind 4 grenade
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bind R reload
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bind mouse2 [ altattack ]
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alias delta_edit_0 [ editheight $flrceil $arg1 ]
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alias delta_edit_1 [ if $flrceil [ vdelta $arg1 ] [ vdelta (- 0 $arg1) ] ]
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alias delta_edit_2 [ edittex $flrceil $arg1 ]
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alias delta_edit_3 [ edittex (+ $flrceil 1) $arg1 ]
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alias delta_edit_4 [ equalize $flrceil ]
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alias delta_edit_5 [ entproperty 0 $arg1 ] // and the others
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alias delta_game_0 [ if (= $arg1 1) [ shiftweapon 1 ] [ shiftweapon -1 ] ]
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alias delta_game_0 [ if (= $arg1 1) [ primary ] [ secondary ] ]
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bind lshift "grenade"
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bind lalt "melee"
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bind f12 screenshot
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alias tdm [ mode 0; map $arg1 ]
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alias ts [ mode 4; map $arg1 ]
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alias ctf [ mode 5; map $arg1 ]
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alias dm [ mode 2; map $arg1 ]
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alias ffa [ mode 2; map $arg1 ]
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alias lms [ mode 3; map $arg1 ]
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alias pf [ mode 6; map $arg1 ]
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alias lss [ mode 9; map $arg1 ]
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music ac.ogg
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musicvol $maxmusicvol
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alias fade [ // 0=in, 1=out
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alias stepsize 5
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alias numsteps (div $maxmusicvol $stepsize)
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loop (+ $numsteps 1) [
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alias curvol (* $i $stepsize)
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if (= $arg1 1) [ alias curvol (- $maxmusicvol $curvol) ]
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concat musicvol ($curvol)
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sleep (* $i 100) $s
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]
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]
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alias start_intermission [
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fade 0
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sleep 10000 [ fade 1 ]
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]
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// play once (1:40)
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sleep 100000 [ fade 1 ]
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