diff --git a/packages/audio/sounds/ambience/hum01.wav b/packages/audio/sounds/ambience/hum01.wav new file mode 100644 index 00000000..76b3278f Binary files /dev/null and b/packages/audio/sounds/ambience/hum01.wav differ diff --git a/packages/audio/sounds/ambience/hum02.wav b/packages/audio/sounds/ambience/hum02.wav new file mode 100644 index 00000000..d354e440 Binary files /dev/null and b/packages/audio/sounds/ambience/hum02.wav differ diff --git a/packages/maps/soundtest.cfg b/packages/maps/soundtest.cfg new file mode 100644 index 00000000..9479c152 --- /dev/null +++ b/packages/maps/soundtest.cfg @@ -0,0 +1,365 @@ +//fog 256 +fogcolour 0 + +// *IMPORTANT NOTE FOR AC-MAPPERS* +// BE SURE TO COPY THIS FILE AND MAKE IT YOUR MAP CONFIG +// BEFORE(!!) YOU EDIT ANYTHING. +// THEN START AC, GO EDIT-MODE,GO /NEWMAP +// then SAVE YOUR MAP (AS YOURCONFIGNAME.CGZ) AND RELOAD IT! +// OTHERWISE YOU WILL USE THE START MAPS SETTINGS WHICH ARE +// DIFFRENT SO UPON 2ND LOAD YOUR MAP +// WOULD BE SCREWED UP... + +mapmodelreset // start @ zero + +mapmodel 0 0 0 0 "nothing" //0 alter the values in your map.cfg and use to clip +// models that canīt be clipped properly otherwise + +mapmodel 4 1 0 0 "bridge" //1 +mapmodel 0 7 0 0 "ladder_7x" //2 +mapmodel 0 8 0 0 "ladder_8x" //3 +mapmodel 0 10 0 0 "ladder_10x" //4 +mapmodel 0 11 0 0 "ladder_11x" //5 +mapmodel 0 15 0 0 "ladder_15x" //6 +mapmodel 0 12 0 0 "streetlamp" //7 +mapmodel 0 12 0 0 "streetlamp" //8 +mapmodel 3 2 0 0 "bench" //9 +mapmodel 2 4 0 0 "dumpster" //10 +mapmodel 0 0 0 0 "roadblock01" //11 use nothing mapmodels to clip +mapmodel 0 0 0 0 "roadblock02" //12 +mapmodel 1 8 0 0 "fence" //13 mind the orientation of fence components (lightning) +mapmodel 1 8 0 0 "fencepost" //14 +mapmodel 1 8 0 0 "fencegate_open" //15 +mapmodel 1 8 0 0 "fencegate_closed"//16 +mapmodel 0 0 0 0 "grass01" //17 +mapmodel 0 0 0 0 "grass01_d" //18 +mapmodel 0 0 0 0 "grass01_s" //19 +mapmodel 0 0 0 0 "grass02" //20 +mapmodel 0 0 0 0 "grass02_d" //21 +mapmodel 0 0 0 0 "grass02_s" //22 +mapmodel 0 0 0 0 "plant01" //23 +mapmodel 0 0 0 0 "plant01_d" //24 +mapmodel 0 0 0 0 "plant01_s" //25 +mapmodel 0 0 0 0 "tree01" //26 +mapmodel 1 2 0 0 "chair1" //27 +mapmodel 0 0 0 0 "laptop1" //28 +mapmodel 0 0 0 0 "picture1" //29 If you wish to put a custom pic in the frame +// use skin_blanco.jpg +// please make a new folder, +// preferably called picture1_yourmapname. +mapmodel 1 6 0 0 "locker" //30 +mapmodel 0 0 0 0 "strahler" //31 +mapmodel 0 0 0 0 "light01" //32 +mapmodel 0 0 0 0 "bulb" //33 +mapmodel 1 3 0 0 "barrel" //34 +mapmodel 1 2 0 0 "barrel2" //35 +mapmodel 0 0 0 0 "elektro" //36 +mapmodel 3 1 0 0 "europalette" //37 +mapmodel 0 0 0 0 "gastank" //38 use nothing model to clip +mapmodel 2 1 0 0 "gutter_h" //39 +mapmodel 1 2 0 0 "gutter_v" //40 +mapmodel 0 0 0 0 "wrench" //41 +mapmodel 0 0 0 0 "screw" //42 +mapmodel 0 0 0 0 "signs/flammable"//43 +mapmodel 0 0 0 0 "signs/speed" //44 +mapmodel 0 0 0 0 "signs/maint" //45 +mapmodel 0 0 0 0 "signs/caution" //46 +mapmodel 0 0 0 0 "signs/biohazard" //47 +mapmodel 0 0 0 0 "fag" //48 +mapmodel 0 0 0 0 "can" //49 +mapmodel 0 0 0 0 "can2" //50 +mapmodel 0 0 0 0 "wood01" //51 +mapmodel 0 0 0 0 "hook" //52 +mapmodel 0 0 0 0 "coffeemug" //53 +mapmodel 0 0 0 0 "flyer" //54 +mapmodel 0 0 0 0 "poster" //55 mind z-buffer issues on 16bit! +mapmodel 1 1 0 0 "aard" //56 +mapmodel 0 0 0 0 "wires/3x8" //57 +mapmodel 0 0 0 0 "wires/2x8" //58 +mapmodel 0 0 0 0 "wires/4x8a" //59 +mapmodel 0 0 0 0 "wires/4x8" //60 +mapmodel 0 0 0 0 "drainpipe" //61 + +mapsound "ambience/hum01.wav" 100 -1 //0 + +// skybox for this map - check /packages/skymaps/ + +//loadsky "textures/skymaps/steini/steini2" +//loadsky "textures/skymaps/steini/steini3" +loadsky "textures/skymaps/steini/steini4" +//loadsky "textures/skymaps/makke/rocky" +//loadsky "textures/skymaps/makke/mountain" + +// used textures in this map - check /packages/textures/ + +// texture 0 is hardcoded as the sky +// texture 1 is hardcoded as the default liquid texture +// texture 2 is the default wall texture (for new maps) +// texture 3 is the default floor texture +// texture 4 is the default ceiling texture + +texturereset // starts the texture slot/index at 0 + +texture 0 "kurt/klite1.jpg" //dummy + +//-------------water-uncomment all but one!------ + +texture 0 "./noctua/water/water01.jpg" +//texture 0 "./noctua/water/water04.jpg" +//texture 0 "./noctua/water/water05.jpg" +//texture 0 "./makke/muddywater.jpg" +//texture 0 "./noctua/water/snow01.jpg" + +//-----brickwalls------- + +texture 0 "./arcitool/archibrick01.jpg" +texture 0 "./arcitool/archibrick02.jpg" +texture 0 "./arcitool/archibrick03.jpg" +texture 0 "./arcitool/archibrick04.jpg" +texture 0 "./arcitool/archibrick05.jpg" +texture 0 "./arcitool/archibrick06.jpg" +texture 0 "./arcitool/archibrick07.jpg" +texture 0 "./arcitool/rohbaubims.jpg" //10 +texture 0 "./mitaman/grsites/brick051.jpg" +texture 0 "./mitaman/grsites/brick065.jpg" +texture 0 "./boeck/stone_022.jpg" +texture 0 "./DigitalFlux/gray_bricks_02.jpg" +texture 0 "./DigitalFlux/gray_bricks_01.jpg" +texture 0 "./makke/bricks_2.jpg" +texture 0 "./makke/bricks_3.jpg" +texture 0 "./makke/brickwall.jpg" +texture 0 "./noctua/wall/brick02.jpg" +texture 0 "./sub/brick_wall_08.jpg" //20 +texture 0 "./sub/brick_wall_09.jpg" +texture 0 "./makke/bricky.jpg" +texture 0 "./makke/01-CMU.jpg" +texture 0 "./makke/mauer1.jpg" +texture 0 "./makke/mauer2.jpg" +texture 0 "./makke/d_brick.jpg" +texture 0 "./mitaman/3dcafe/stone18.jpg" + +//---- tiles -------- + +texture 0 "./noctua/tiles/16tile12.jpg" +texture 0 "./noctua/tiles/16tile09.jpg" +texture 0 "./noctua/tiles/16tile10.jpg" +texture 0 "./noctua/tiles/16tile11.jpg" //30 +texture 0 "./noctua/tiles/16tile07.jpg" +texture 0 "./arcitool/Cotta1-grau.jpg" +texture 0 "./arcitool/Cotta1-graubraun.jpg" +texture 0 "./arcitool/Cotta1-graubraunhell.jpg" +texture 0 "./arcitool/Cotta1-hell.jpg" +texture 0 "./arcitool/Cotta2-beige.jpg" +texture 0 "./arcitool/Cotta2-dunkel.jpg" +texture 0 "./arcitool/Cotta2-grau.jpg" +texture 0 "./arcitool/Cotta2-satt.jpg" +texture 0 "./makke/tiles.jpg" //40 + +//------floorings---------------- + +texture 0 "./noctua/ground/cobbles01.jpg" +texture 0 "./arcitool/pflaster2.jpg" +texture 0 "./arcitool/gittersteine2.jpg" +texture 0 "./makke/11-Brick.jpg" +texture 0 "./makke/stein.jpg" +texture 0 "./makke/br_tiles.jpg" +texture 0 "./makke/c_tile.jpg" +texture 0 "./makke/pebbles_01.jpg" +texture 0 "./arcitool/sisal21.jpg" +texture 0 "./makke/platten.jpg" //50 + +//------asphalt/concrete------------------------ + +texture 0 "./noctua/ground/asph01.jpg" +texture 0 "./noctua/ground/asph02.jpg" +texture 0 "./noctua/ground/asph03.jpg" +texture 0 "./makke/asph_01.jpg" +texture 0 "./DigitalFlux/dirty_asphalt_02.jpg" +texture 0 "./DigitalFlux/dirty_asphalt_03.jpg" +texture 0 "./makke/concrete.jpg" +texture 0 "./makke/concrete_trim.jpg" +texture 0 "./makke/concrete_trim_small.jpg" //60 +texture 0 "./noctua/ground/snowy03.jpg" +texture 0 "./noctua/ground/snowy04.jpg" +texture 0 "./noctua/ground/snowy05.jpg" +texture 0 "./noctua/metal/iron05.jpg" +texture 0 "./noctua/metal/iron05_b.jpg" +texture 0 "./noctua/metal/iron01.jpg" +texture 0 "./noctua/metal/zinc02.jpg" +texture 0 "./noctua/metal/zinc03.jpg" +texture 0 "./noctua/wall/plast02.jpg" +texture 0 "./noctua/wall/conc01.jpg" //70 +texture 0 "./noctua/wall/conc02.jpg" +texture 0 "./noctua/wall/conc05.jpg" +texture 0 "./noctua/wall/wall02.jpg" + +//-----wall/ceiling/plaster------ + +texture 0 "./arcitool/sichtbeton1.jpg" +texture 0 "./arcitool/sichtbeton2.jpg" +texture 0 "./noctua/ground/snowy02.jpg" +texture 0 "./boeck/stone_013.jpg" +texture 0 "./boeck/stone_014.jpg" +texture 0 "./noctua/wall/plast01.jpg" +texture 0 "./noctua/wall/plast03.jpg" //80 +texture 0 "./noctua/wall/plast04.jpg" +texture 0 "./mitaman/various/5sqtunnelroad.jpg" +texture 0 "./mitaman/various/027metal.jpg" + +//---------metal---------- + +texture 0 "./boeck/metal_019.jpg" +texture 0 "./boeck/metal_019_b.jpg" +texture 0 "./mitaman/various/036metal.jpg" +texture 0 "./boeck/rolltor.jpg" +texture 0 "./mitaman/golgotha/hhroofgray.jpg" +texture 0 "./mitaman/golgotha/tunnel_ceiling.jpg" +texture 0 "./mitaman/golgotha/tunnel_ceiling_b.jpg" +texture 0 "./mitaman/zastrow/metal_overlaps.jpg" +texture 0 "./mitaman/zastrow/metal_plate_fill.jpg" +texture 0 "./mitaman/golgotha/metal_bumps2.jpg" +texture 0 "./mitaman/golgotha/metal_bumps3.jpg" +texture 0 "./mitaman/zastrow/metal_siding_kinks.jpg" +texture 0 "./noctua/metal/zinc01.jpg" +texture 0 "./noctua/metal/copper01.jpg" +texture 0 "./noctua/metal/copper02.jpg" +texture 0 "./noctua/metal/iron02.jpg" +texture 0 "./noctua/metal/iron03.jpg" +texture 0 "./noctua/metal/iron04.jpg" +texture 0 "./noctua/metal/metbgr01.jpg" +texture 0 "./noctua/metal/metbgr02.jpg" +texture 0 "./noctua/metal/metbgr03.jpg" +texture 0 "./noctua/metal/metbgr04.jpg" +texture 0 "./noctua/metal/verdig01.jpg" +texture 0 "./noctua/metal/brass01.jpg" +texture 0 "./mitaman/various/006metal.jpg" +texture 0 "./mitaman/various/metal020.jpg" + + + +//-----mud/grass/sand---------- + +texture 0 "./craig_fortune/terrain/grass_lush1.jpg" +texture 0 "./craig_fortune/terrain/Grass_mossy.jpg" +texture 0 "./craig_fortune/terrain/Grass_parched.jpg" +texture 0 "./arcitool/Wiese3.jpg" +texture 0 "./arcitool/Wiese6.jpg" +texture 0 "./craig_fortune/terrain/Grass_lush.jpg" +texture 0 "./craig_fortune/terrain/mud.jpg" +texture 0 "./craig_fortune/terrain/Mud_thick.jpg" +texture 0 "./makke/cracked_mud.jpg" +texture 0 "./craig_fortune/terrain/sand_bleached.jpg" +texture 0 "./sub/sub_sand.jpg" +texture 0 "./DigitalFlux/light_brown_dirt_02.jpg" +texture 0 "./DigitalFlux/dirt_pebbles_01.jpg" +texture 0 "./DigitalFlux/light_brown_dirt_01.jpg" +texture 0 "./DigitalFlux/reddish_brown_dirt_01.jpg" +texture 0 "./DigitalFlux/reddish_brown_dirt_02.jpg" +texture 0 "./makke/dirt_01.jpg" +texture 0 "./makke/stuck1.jpg" +texture 0 "./noctua/ground/mud01.jpg" +texture 0 "./noctua/ground/pebble01.jpg" +texture 0 "./noctua/ground/ground02.jpg" +texture 0 "./noctua/ground/ground06.jpg" + + +//-------------carpet--------------- + +texture 0 "./noctua/textile/carpet04.jpg" +texture 0 "./noctua/textile/carpet01.jpg" +texture 0 "./noctua/textile/carpet02.jpg" +texture 0 "./noctua/textile/carpet03.jpg" +texture 0 "./noctua/textile/burlap01.jpg" +texture 0 "./noctua/textile/carpet05.jpg" + +//-------------trim------------------ + +texture 0 "./arcitool/Wellblech1-1.jpg" +texture 0 "./arcitool/Glasbausteine.jpg" +texture 0 "./boeck/gully.jpg" +texture 0 "./boeck/aircon2.jpg" +texture 0 "./makke/aircon.jpg" +texture 0 "./makke/aircon_sm.jpg" //100 +texture 0 "./makke/door.jpg" +texture 0 "./makke/klappe.jpg" +texture 0 "./makke/klappe2.jpg" +texture 0 "./makke/klappe3.jpg" +texture 0 "./makke/neuklappe.jpg" +texture 0 "./makke/panel.jpg" +texture 0 "./mitaman/3dcafe/objects09_a.jpg" +texture 0 "./mitaman/golgotha/elecpanelstwo.jpg" +texture 0 "./mitaman/various/metal_trim_4_v.jpg" +texture 0 "./mitaman/various/metal_trim_4_h.jpg" +texture 0 "./mitaman/various/metal026.jpg" +texture 0 "./mitaman/various/vent_cap.jpg" +texture 0 "./mitaman/various/rgrates0006.jpg" +texture 0 "./mitaman/various/large_plate.jpg" +texture 0 "./makke/lampe.jpg" +texture 0 "./makke/lampe_tile.jpg" +texture 0 "./makke/lampe_tile_a.jpg" +texture 0 "./makke/lampe_tile2.jpg" +texture 0 "./makke/lampe_tile2_a.jpg" +texture 0 "./makke/stairtrim.jpg" +texture 0 "./makke/metalstair1.jpg" +texture 0 "./makke/metalstair2.jpg" +texture 0 "./mitaman/zastrow/metal_siding_kinksb.jpg" +texture 0 "./makke/window.jpg" +texture 0 "./makke/windows.jpg" +texture 0 "./mitaman/zastrow/sub_window31.jpg" +texture 0 "./mitaman/zastrow/sub_window33.jpg" +texture 0 "./mitaman/various/sub_window23.jpg" +texture 0 "./mitaman/various/sub_window38.jpg" +texture 0 "./mitaman/3dcafe/door10.jpg" +texture 0 "./mitaman/3dcafe/door12.jpg" +texture 0 "./mitaman/3dcafe/door15.jpg" +texture 0 "./mitaman/3dcafe/door07.jpg" +texture 0 "./mitaman/zastrow/sub_doors512B05.jpg" +texture 0 "./mitaman/zastrow/sub_doors512A10.jpg" +texture 0 "./mitaman/zastrow/sub_doors512A16.jpg" +texture 0 "./mitaman/various/sub_doors256nf_01.jpg" +texture 0 "./mitaman/3dcafe/objects08.jpg" + +//------crates---------- + +texture 0 "./craig_fortune/crates/light_weathered.jpg" +texture 0 "./craig_fortune/crates/light.jpg" +texture 0 "./makke/box_2.jpg" +texture 0 "./makke/box_4.jpg" +texture 0 "./makke/box_3.jpg" //241 + + +//wotwots urban textures + +texture 0 "wotwot/urban/electric2.jpg" +texture 0 "wotwot/urban/electric2_plain.jpg" +texture 0 "wotwot/urban/asphalt1_l.jpg" +texture 0 "wotwot/urban/metaltrim1_ver.jpg" +texture 0 "wotwot/urban/metaltrim1_hor.jpg" +texture 0 "wotwot/urban/door3.jpg" +texture 0 "wotwot/urban/airvent1.jpg" +texture 0 "wotwot/urban/ventilation1.jpg" +texture 0 "wotwot/urban/grill2_s.jpg" +texture 0 "wotwot/urban/cableshelf1_s_hor.jpg" +texture 0 "wotwot/urban/cableshelf1_m_hor.jpg" +texture 0 "wotwot/urban/hatch1.jpg" +texture 0 "wotwot/urban/manhole1.jpg" + + +//some textures made by makkE + +texture 0 "makke/door_rust.jpg" +texture 0 "makke/door_metal.jpg" + + +//more wotwots textures + +texture 0 "wotwot/urban/cableshelf1_l_hor.jpg" +texture 0 "wotwot/urban/cableshelf1_s_ver.jpg" +texture 0 "wotwot/urban/cableshelf1_m_ver.jpg" +texture 0 "wotwot/urban/cableshelf1_l_ver.jpg" +texture 0 "wotwot/urban/electric4.jpg" +texture 0 "wotwot/urban/electric4_plain.jpg" +texture 0 "wotwot/urban/electric3.jpg" +texture 0 "wotwot/urban/electric3_plain.jpg" +texture 0 "wotwot/urban/electric1.jpg" +texture 0 "wotwot/urban/electric1_plain.jpg" diff --git a/packages/maps/soundtest.cgz b/packages/maps/soundtest.cgz new file mode 100644 index 00000000..e781766d Binary files /dev/null and b/packages/maps/soundtest.cgz differ