*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@520 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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+6
-6
@@ -141,17 +141,17 @@ void setfullscreen(bool enable)
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};
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};
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void screenres(int *w, int *h, int *bpp = 0)
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void screenres(int w, int h, int bpp = 0)
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{
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#ifdef WIN32
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conoutf("\"screenres\" command not supported on this platform. Use the -w and -h command-line options.");
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#else
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SDL_Surface *surf = SDL_SetVideoMode(*w, *h, bpp ? *bpp : 0, SDL_OPENGL|SDL_RESIZABLE|(screen->flags&SDL_FULLSCREEN));
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SDL_Surface *surf = SDL_SetVideoMode(w, h, bpp, SDL_OPENGL|SDL_RESIZABLE|(screen->flags&SDL_FULLSCREEN));
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if(!surf) return;
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scr_w = *w;
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scr_h = *h;
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scr_w = w;
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scr_h = h;
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screen = surf;
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glViewport(0, 0, *w, *h);
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glViewport(0, 0, w, h);
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#endif
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};
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@@ -376,7 +376,7 @@ int main(int argc, char **argv)
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#ifndef WIN32
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case SDL_VIDEORESIZE:
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screenres(&event.resize.w, &event.resize.h);
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screenres(event.resize.w, event.resize.h);
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break;
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#endif
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