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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1175 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -359,7 +359,7 @@ void moveplayer(physent *pl, int moveres, bool local, int curtime)
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pl->o.x -= f*(dx + d.x);
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pl->o.y -= f*(dy + d.y);
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if(collide(pl, false, drop, rise)) continue;
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pl->o.x += f*(dx + d.y);
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pl->o.x += f*(dx + d.x);
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pl->o.y += f*(dy + d.y);
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}
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// player stuck, try slide along y axis
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