cleaned up spectator mess a bit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6781 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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+12
-4
@@ -3057,14 +3057,22 @@ Output:
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</command>
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<command name="spectatemode">
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<description>Toggle into spectator mode - only possible when you're dead!</description>
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<description>Sets the desired spectating mode.</description>
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<arguments>
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<argument token="M" description="the mode" valueNotes="2 (1st-person), 3 (3rd-person), 4 (3rd-person transparent), 5 (free flying), 6 (overview)"/>
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</arguments>
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<defaultKeys>
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<key alias="SPACE" description="switch spectator mode"/>
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<key alias="MOUSE4" description="next player"/>
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<key alias="MOUSE5" description="previous player"/>
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</defaultKeys>
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</command>
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<command name="spectate">
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<description>Toggles spectator mode. If you are alive while changing into spectator mode, suicide will be invoked.</description>
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<references>
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<identifierReference identifier="suicide"/>
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</references>
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</command>
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<command name="stopdemo">
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<description>Stops any demo recording or playback.</description>
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</command>
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@@ -3080,7 +3088,7 @@ Output:
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</command>
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<command name="suicide">
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<description>Kills your player. You will lose 1 frag point and gain 1 death point when using this command.</description>
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<description>Kills your player. You will lose 1 frag point and receive 1 death point when using this command.</description>
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</command>
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<command name="demo">
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