sniper test: 80dmg, always show xhair, no spread
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3441 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -456,7 +456,7 @@ void moveplayer(physent *pl, int moveres, bool local, int curtime)
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drop = dropf*curtime/gravity/100/moveres; // at high fps, gravity kicks in too fast
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rise = speed/moveres/1.2f; // extra smoothness when lifting up stairs
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if(pl->maxspeed-16>0.5f) pl += 0xF0F0;
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if(pl->maxspeed-16.0f>0.5f) pl += 0xF0F0;
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}
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}
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