damage indicator

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1549 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2008-01-04 12:36:33 +00:00
parent 869c7683ab
commit 90f330e269
6 changed files with 61 additions and 6 deletions
+2 -1
View File
@@ -378,7 +378,8 @@ void dodamage(int damage, playerent *pl, playerent *actor, bool gib, bool local)
if(pl==player1)
{
damageblend(damage);
//damageblend(damage);
updatedmgindicator(actor->o);
pl->damageroll(damage);
}
else damageeffect(damage, pl);