diff --git a/config/autoexec.cfg.default b/config/autoexec.cfg.default index 9f7a0e70..e055f4f9 100644 --- a/config/autoexec.cfg.default +++ b/config/autoexec.cfg.default @@ -23,8 +23,6 @@ dynlight 16 // set 0 if it slows you down gamma 100 // set to your liking, 100 = default -hidestats 1 - bind F6 showmip bind F5 toggleocull @@ -37,8 +35,8 @@ bind D right alias primary [ weapon 0 ] alias secondary [ weapon 1 ] -alias grenades [weapon 3 ] alias melee [ weapon 2 ] +alias grenades [weapon 3 ] bind 1 "primary" bind 2 "secondary" @@ -47,7 +45,6 @@ bind 4 "melee" //for alternative weapon binding (more economic) see the end of this file - bind R reload // SCOPE FUNCTION - choose your preferred mode. @@ -67,11 +64,8 @@ alias ctf [ mode 5; map $arg1 ] alias dm [ mode 2; map $arg1 ] alias ffa [ mode 2; map $arg1 ] alias lms [ mode 3; map $arg1 ] - - -alias only_menu_music 1 -alias menu_music ac.ogg - +alias pf [ mode 6; map $arg1 ] +alias lss [ mode 9; map $arg1 ] //--------------------- editing ------------------------------- @@ -114,7 +108,6 @@ alias delta_game_1 [ fov $zfov ] -if (only_menu_music) [ musicvol 1; music $menu_music ] bind KP_MINUS "conskip 1" bind KP_PLUS "conskip -1" @@ -125,3 +118,27 @@ bind KP_PLUS "conskip -1" //alias delta_game_0 [ if (= $arg1 1) [ primary ] [ secondary ] ] //bind lshift "grenade" //bind lalt "melee" + +//========================================= + +music ac.ogg +musicvol $maxmusicvol + +alias fade [ // 0=in, 1=out + alias stepsize 5 + alias numsteps (div $maxmusicvol $stepsize) + loop (+ $numsteps 1) [ + alias curvol (* $i $stepsize) + if (= $arg1 1) [ alias curvol (- $maxmusicvol $curvol) ] + concat musicvol ($curvol) + sleep (* $i 100) $s + ] +] + +alias start_intermission [ + fade 0 + sleep 10000 [ fade 1 ] +] + +// play once (1:40) +sleep 100000 [ fade 1 ]>>>>>>> 1.15