From 9232e15151d0396ddb85f45fd197917d97afb786 Mon Sep 17 00:00:00 2001 From: RandumKiwi Date: Tue, 6 May 2008 19:35:35 +0000 Subject: [PATCH] Changelog git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1888 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/ChangeLog.txt | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/source/ChangeLog.txt b/source/ChangeLog.txt index be40e4f0..22bfe6da 100644 --- a/source/ChangeLog.txt +++ b/source/ChangeLog.txt @@ -12,7 +12,7 @@ NEW STUFF! * New map: ac_elevation. * New map: ac_toxic. * New map: ac_urban. -* Spectator (and following) mode. +* Spectator mode, with 2 following modes. * Visibility options for player models -> Implemented as coloured vests. * New voting system. * You can hear "footsteps". @@ -26,6 +26,8 @@ NEW STUFF! * Muzzle flashes. * OpenAL support (Allows for 5.1 surround sound). * Brand new mapmodels made by Toca. +* Lots of brand new settings in the reworked "settings" menu, including Sound, Video and HUD settings. +* You can "giveadmin" instead of givemaster, since master is now gone. Feature changes: @@ -54,6 +56,7 @@ Feature changes: * There is no more "master" (setmaster 1) system, as the voting system has taken its place. * Menu sounds. * Bullet ricochet sounds. +* Sound scheduler, during heavy bursts sounds are played using a priority scheme. Small Changes: @@ -84,4 +87,5 @@ Bugs (from 0.93) fixes: * "hideradar 0" doesn't disable the minimap anymore. * Scope is always drawn at correct aspect ratio now. * CTF flag now drops correctly on heightfields. +* CTF flag now drops ON TOP of mapmodel clippings.