noworldtexture cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2297 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -535,7 +535,7 @@ int main(int argc, char **argv)
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gl_checkextensions();
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gl_init(scr_w, scr_h, usedcolorbits, useddepthbits, usedfsaa);
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notexture = textureload("packages/misc/notexture.jpg");
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notexture = noworldtexture = textureload("packages/misc/notexture.jpg");
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if(!notexture) fatal("could not find core textures (hint: run AssaultCube from the parent of the bin directory)");
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initlog("console");
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