diff --git a/source/src/clientgame.cpp b/source/src/clientgame.cpp index 8910b0e9..3fac9b75 100644 --- a/source/src/clientgame.cpp +++ b/source/src/clientgame.cpp @@ -593,7 +593,7 @@ bool tryrespawn() } else if(spawnpermission > SP_OK_NUM) { - hudeditf(HUDMSG_TIMER, "\f3%s", spawnpermission == SP_WRONGMAP ? "You have to be on the correct map to spawn. Type /getmap" : "You can't spawn. You're a spectator."); + hudeditf(HUDMSG_TIMER, "\f%s", spawnpermission == SP_WRONGMAP ? "3You have to be on the correct map to spawn. Type /getmap" : "4Waiting permission to spawn. Don\'t panic!"); } else if(player1->state==CS_DEAD) { diff --git a/source/src/clients2c.cpp b/source/src/clients2c.cpp index 7e4d19d0..d8662844 100644 --- a/source/src/clients2c.cpp +++ b/source/src/clients2c.cpp @@ -385,7 +385,7 @@ void parsemessages(int cn, playerent *d, ucharbuf &p) case SV_MAPCHANGE: { extern int spawnpermission; - spawnpermission = SP_WRONGMAP; + spawnpermission = SP_SPECT; getstring(text, p); int mode = getint(p); int downloadable = getint(p);