From 9406b68db670dae4c6fa8dbf1eb5a5657999fa93 Mon Sep 17 00:00:00 2001 From: RandumKiwi Date: Tue, 26 Aug 2008 11:56:47 +0000 Subject: [PATCH] servermaps folder created. readme added. git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2387 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- packages/maps/servermaps/readme.txt | 12 ++++++++++++ 1 file changed, 12 insertions(+) create mode 100644 packages/maps/servermaps/readme.txt diff --git a/packages/maps/servermaps/readme.txt b/packages/maps/servermaps/readme.txt new file mode 100644 index 00000000..72820910 --- /dev/null +++ b/packages/maps/servermaps/readme.txt @@ -0,0 +1,12 @@ +If you are running a server, placing map (*.cgz) and config (*.cfg) files in this directory allows +them to be automatically loaded into ram by the server if the map is chosen. You should use this +for when you want to add custom maps into your map rotation. + + +If you would like your server to store all maps that are sent to the server by clients, so if the +map is loaded again, there is no need for the clients to send a map file, create this folder: +/packages/maps/servermaps/incoming + + +Note: All clients will automatically getmap the map files (if enabled), these features allow you +to make sure that users don't neccesarally need to sendmap the map files. \ No newline at end of file