From 94644aa7496f1d6de3b447af06d8592ef2f97047 Mon Sep 17 00:00:00 2001 From: Rafael Barreto Date: Mon, 24 May 2010 21:34:22 +0000 Subject: [PATCH] fix server message git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5046 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/serverchecks.h | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/source/src/serverchecks.h b/source/src/serverchecks.h index 6a4858b7..237e8f35 100644 --- a/source/src/serverchecks.h +++ b/source/src/serverchecks.h @@ -109,7 +109,7 @@ void checkcombo (client *target, client *actor, int damage, int gun) actor->combo++; actor->points += 10; actor->ncombos++; - sendf(actor->clientnum, 1, "ri", SV_HUDEXTRAS, 0); + sendf(actor->clientnum, 1, "ri2", SV_HUDEXTRAS, 0); } } } else { @@ -124,7 +124,7 @@ void checkcombo (client *target, client *actor, int damage, int gun) actor->combo++; actor->points += 10; actor->ncombos++; - sendf(actor->clientnum, 1, "ri", SV_HUDEXTRAS, 0); + sendf(actor->clientnum, 1, "ri2", SV_HUDEXTRAS, 0); break; } } @@ -160,7 +160,7 @@ void checkcover (client *target, client *actor) // FIXME dist = sqrt (dx*dx+dy*dy); if (dist < range) n++; if ( n > 0 ) { - sendf(actor->clientnum, 1, "ri", SV_HUDEXTRAS, 1); //FIXME + sendf(actor->clientnum, 1, "ri2", SV_HUDEXTRAS, 1); //FIXME actor->points += 3 * n * clientnumber / 2; actor->ncovers += n; } @@ -174,7 +174,7 @@ void checkcover (client *target, client *actor) // FIXME dist = sqrt (dx*dx+dy*dy); if (dist < range) n++; if ( n>0 ) { - sendf(actor->clientnum, 1, "ri", SV_HUDEXTRAS, 1); //FIXME + sendf(actor->clientnum, 1, "ri2", SV_HUDEXTRAS, 1); //FIXME actor->points += 5 * n * clientnumber / 2; actor->ncovers += n; } @@ -185,7 +185,7 @@ void checkcover (client *target, client *actor) // FIXME float dx = target->state.o.x-f.pos[0], dy = target->state.o.y-f.pos[1]; float dist = sqrt (dx*dx+dy*dy); if (dist < range) { - sendf(actor->clientnum, 1, "ri", SV_HUDEXTRAS, 1); //FIXME + sendf(actor->clientnum, 1, "ri2", SV_HUDEXTRAS, 1); //FIXME actor->points += 3 * clientnumber / 2; actor->ncovers++; } @@ -199,7 +199,7 @@ void checkcover (client *target, client *actor) // FIXME dist = sqrt (dx*dx+dy*dy); if (dist < range) n++; if ( n>0 ) { - sendf(actor->clientnum, 1, "ri", SV_HUDEXTRAS, 1); //FIXME + sendf(actor->clientnum, 1, "ri2", SV_HUDEXTRAS, 1); //FIXME actor->points += 6 * n * clientnumber / 2; actor->ncovers += n; }