lots of whitespace
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5265 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -117,7 +117,8 @@ mapstats *loadmapstats(const char *filename, bool getlayout)
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if(s.hdr.version<=2) { f->getchar(); f->getchar(); }
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break;
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}
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if ( type != SOLID && diff > 6 ) {
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if ( type != SOLID && diff > 6 )
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{
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Marea += n;
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Mvolume += diff * n;
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}
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@@ -130,7 +131,8 @@ mapstats *loadmapstats(const char *filename, bool getlayout)
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if(getlayout)
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{
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DELETEA(maplayout);
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if (testlayout) {
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if (testlayout)
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{
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maplayout_factor = testlayout_factor;
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int layoutsize = 1 << (testlayout_factor * 2);
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maplayout = new char[layoutsize + 256];
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