lots of whitespace
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5265 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -614,7 +614,8 @@ bool load_world(char *mname) // still supports all map formats that have
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s->tag = (hdr.version>=5) ? f->getchar() : 0;
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}
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}
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if ( type != SOLID && diff > 6 ) {
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if ( type != SOLID && diff > 6 )
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{
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Ma += n;
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Mv += diff * n;
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}
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