From 95a70846374299863cfef67193f7199a32843e27 Mon Sep 17 00:00:00 2001 From: ac_stef Date: Fri, 17 Oct 2008 18:29:34 +0000 Subject: [PATCH] new default color for mode descriptions git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3095 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- config/menus.cfg | 35 +++++++++++++++++------------------ source/src/clientgame.cpp | 2 +- 2 files changed, 18 insertions(+), 19 deletions(-) diff --git a/config/menus.cfg b/config/menus.cfg index 6b4b03ff..2f1270ed 100755 --- a/config/menus.cfg +++ b/config/menus.cfg @@ -101,7 +101,7 @@ menuitem "-----------------------------------" "" menuitem "eihrul Coder, OpenGL expert, Enet Library, Cube2 backporting." "" menuitem "RandumIdiot Mapping, documentation, tester, clean-up crew." "" menuitem "Flowtron Universal team member, additional code, admin, community chief." "" -menuitem "ac_stef Bug fixes, additional code, server stuff, new modes." "" +menuitem "stef Bug fixes, additional code, server stuff, new modes." "" menuitem "Toca Mapmodels, sounds, textures, other stuff." menuitem "" "" menuitem "Community Mappers" "" @@ -125,7 +125,6 @@ menuitem "Verbal_ Q&A, advisor, lead tester, pro-coffee service." "" menuitem "Rick Helmus Bot code." "" menuitem "absinth Packaging AssaultCube for Mac." "" menuitem "dtd Hosting." "" -menuitem "ac_stef Bug fixes." "" menuitem "Grenadier (aurhat) Small code contributions/fixes." "" menuitem "KanslozeClown Code contributions and advice." "" menuitem "" "" @@ -171,22 +170,22 @@ alias savequit [ ] // Game mode descriptions... -gamemodedesc 0 [ 1Team Deathmatch: Find the enemy team and destroy them!] -gamemodedesc 1 [ 1Co-operative edit: Use this mode to edit maps with others online!] -gamemodedesc 2 [ 1Deathmatch: Destroy anything that moves! Everyone for themselves!] -gamemodedesc 3 [ 1Survivor: Everyone for themselves! Once you die, you must wait for the round to restart.] -gamemodedesc 4 [ 1Team Survivor: Find the enemy team, destory them. Once everyone on the enemy team is gone... repeat!] -gamemodedesc 5 [ 1Capture the Flag: Steal the enemy flag and bring it to your home base. Don't let your own flag get stolen.] -gamemodedesc 6 [ 1Pistol Frenzy: Can you make your enemy eat lead with the most simple of weapons?] -gamemodedesc 7 [ 1Bot Team Deathmatch: Find the enemy team and destroy them!] -gamemodedesc 8 [ 1Bot Deathmatch: It's every man and A.I for themselves! Dismantle those bots! ] -gamemodedesc 9 [ 1Last Swiss Standing: Knive and bomb the enemy!] -gamemodedesc 10 [ 1One Shot, One Kill: You and your opponents start with 1hp, a sniper rifle, a knife and no pickups. Survive with your sniper, or humiliate with your swiss steel.] -gamemodedesc 11 [ 1Team One Shot, One Kill: Your team starts with 1hp, a sniper rifle, a knife and no pickups. Survive with your sniper, or humiliate with your swiss steel.] -gamemodedesc 12 [ 1Bot One-Shot, One Kill: You and the bots start with 1hp, a sniper rifle, a knife and no pickups. Survive with your sniper, or humiliate with your swiss steel.] -gamemodedesc 13 [ 1Hunt the Flag: Find the enemy flag, frag the flag bearer and collect the flag to score. Protect your own team flag.] -gamemodedesc 14 [ 1Team Keep the Flag: There is only one flag. Get the flag and keep it. You score one point every 15 seconds. If your teammate has the flag, protect him.] -gamemodedesc 15 [ 1Keep the Flag: Get the flag and keep it. You score one point every 15 seconds. Everybody is will want to destroy you!] +gamemodedesc 0 [Team Deathmatch: Find the enemy team and destroy them!] +gamemodedesc 1 [Co-operative edit: Use this mode to edit maps with others online!] +gamemodedesc 2 [Deathmatch: Destroy anything that moves! Everyone for themselves!] +gamemodedesc 3 [Survivor: Everyone for themselves! Once you die, you must wait for the round to restart.] +gamemodedesc 4 [Team Survivor: Find the enemy team, destory them. Once everyone on the enemy team is gone... repeat!] +gamemodedesc 5 [Capture the Flag: Steal the enemy flag and bring it to your home base. Don't let your own flag get stolen.] +gamemodedesc 6 [Pistol Frenzy: Can you make your enemy eat lead with the most simple of weapons?] +gamemodedesc 7 [Bot Team Deathmatch: Find the enemy team and destroy them!] +gamemodedesc 8 [Bot Deathmatch: It's every man and A.I for themselves! Dismantle those bots! ] +gamemodedesc 9 [Last Swiss Standing: Knive and bomb the enemy!] +gamemodedesc 10 [One Shot, One Kill: You and your opponents start with 1hp, a sniper rifle, a knife and no pickups. Survive with your sniper, or humiliate with your swiss steel.] +gamemodedesc 11 [Team One Shot, One Kill: Your team starts with 1hp, a sniper rifle, a knife and no pickups. Survive with your sniper, or humiliate with your swiss steel.] +gamemodedesc 12 [Bot One-Shot, One Kill: You and the bots start with 1hp, a sniper rifle, a knife and no pickups. Survive with your sniper, or humiliate with your swiss steel.] +gamemodedesc 13 [Hunt the Flag: Find the enemy flag, frag the flag bearer and collect the flag to score. Protect your own team flag.] +gamemodedesc 14 [Team Keep the Flag: There is only one flag. Get the flag and keep it. You score one point every 15 seconds. If your teammate has the flag, protect him.] +gamemodedesc 15 [Keep the Flag: Get the flag and keep it. You score one point every 15 seconds. Everybody is will want to destroy you!] // Create additional menus... diff --git a/source/src/clientgame.cpp b/source/src/clientgame.cpp index 021d25d3..da1bccf5 100644 --- a/source/src/clientgame.cpp +++ b/source/src/clientgame.cpp @@ -708,7 +708,7 @@ void startmap(const char *name, bool reset) // called just after a map load if(*clientmap) conoutf("game mode is \"%s\"%s", modestr(gamemode, modeacronyms > 0), noflags ? " - \f2but there are no flag bases on this map" : ""); loopv(gmdescs) if(gmdescs[i].mode == gamemode) { - s_sprintfd(desc)("\f0%s", gmdescs[i].desc); + s_sprintfd(desc)("\f1%s", gmdescs[i].desc); conoutf(desc); }