new & extra complicated sendmap handling

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4350 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
ac_stef
2009-04-26 15:13:29 +00:00
parent eb626c4f47
commit 979b04ed05
8 changed files with 256 additions and 73 deletions
+2 -1
View File
@@ -193,7 +193,8 @@ char msgsizesl[] = // size inclusive message token, 0 for variable
SV_MAPCHANGE, 0, SV_ITEMSPAWN, 2, SV_ITEMPICKUP, 2,
SV_PING, 2, SV_PONG, 2, SV_CLIENTPING, 2, SV_GAMEMODE, 2,
SV_EDITMODE, 2, SV_EDITH, 7, SV_EDITT, 7, SV_EDITS, 6, SV_EDITD, 6, SV_EDITE, 6, SV_NEWMAP, 2,
SV_SENDMAP, 0, SV_RECVMAP, 1, SV_SERVMSG, 0, SV_ITEMLIST, 0, SV_WEAPCHANGE, 2, SV_PRIMARYWEAP, 2,
SV_SENDMAP, 0, SV_RECVMAP, 1, SV_REMOVEMAP, 0,
SV_SERVMSG, 0, SV_ITEMLIST, 0, SV_WEAPCHANGE, 2, SV_PRIMARYWEAP, 2,
SV_MODELSKIN, 2,
SV_FLAGACTION, 3, SV_FLAGINFO, 0, SV_FLAGMSG, 0, SV_FLAGCNT, 3,
SV_ARENAWIN, 2,