diff --git a/source/vcpp/cube.sln b/source/vcpp/cube.sln index c71047d6..5a261882 100644 --- a/source/vcpp/cube.sln +++ b/source/vcpp/cube.sln @@ -1,31 +1,31 @@ -Microsoft Visual Studio Solution File, Format Version 8.00 +Microsoft Visual Studio Solution File, Format Version 9.00 +# Visual Studio 2005 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cube", "cube.vcproj", "{1FAF5BB4-C49A-4124-9F23-188528BAE7C8}" - ProjectSection(ProjectDependencies) = postProject - EndProjectSection EndProject Global - GlobalSection(SolutionConfiguration) = preSolution - Debug = Debug - Profile = Profile - Release = Release - Standalone = Standalone - Standalone Debug = Standalone Debug + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Win32 = Debug|Win32 + Profile|Win32 = Profile|Win32 + Release|Win32 = Release|Win32 + Standalone Debug|Win32 = Standalone Debug|Win32 + Standalone|Win32 = Standalone|Win32 EndGlobalSection - GlobalSection(ProjectConfiguration) = postSolution - {1FAF5BB4-C49A-4124-9F23-188528BAE7C8}.Debug.ActiveCfg = Debug|Win32 - {1FAF5BB4-C49A-4124-9F23-188528BAE7C8}.Debug.Build.0 = Debug|Win32 - {1FAF5BB4-C49A-4124-9F23-188528BAE7C8}.Profile.ActiveCfg = Profile|Win32 - {1FAF5BB4-C49A-4124-9F23-188528BAE7C8}.Profile.Build.0 = Profile|Win32 - {1FAF5BB4-C49A-4124-9F23-188528BAE7C8}.Release.ActiveCfg = Release|Win32 - {1FAF5BB4-C49A-4124-9F23-188528BAE7C8}.Release.Build.0 = Release|Win32 - {1FAF5BB4-C49A-4124-9F23-188528BAE7C8}.Standalone.ActiveCfg = Standalone|Win32 - {1FAF5BB4-C49A-4124-9F23-188528BAE7C8}.Standalone.Build.0 = Standalone|Win32 - {1FAF5BB4-C49A-4124-9F23-188528BAE7C8}.Standalone Debug.ActiveCfg = Standalone Debug|Win32 - {1FAF5BB4-C49A-4124-9F23-188528BAE7C8}.Standalone Debug.Build.0 = Standalone Debug|Win32 + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {1FAF5BB4-C49A-4124-9F23-188528BAE7C8}.Debug|Win32.ActiveCfg = Debug|Win32 + {1FAF5BB4-C49A-4124-9F23-188528BAE7C8}.Debug|Win32.Build.0 = Debug|Win32 + {1FAF5BB4-C49A-4124-9F23-188528BAE7C8}.Profile|Win32.ActiveCfg = Profile|Win32 + {1FAF5BB4-C49A-4124-9F23-188528BAE7C8}.Profile|Win32.Build.0 = Profile|Win32 + {1FAF5BB4-C49A-4124-9F23-188528BAE7C8}.Release|Win32.ActiveCfg = Release|Win32 + {1FAF5BB4-C49A-4124-9F23-188528BAE7C8}.Release|Win32.Build.0 = Release|Win32 + {1FAF5BB4-C49A-4124-9F23-188528BAE7C8}.Standalone Debug|Win32.ActiveCfg = Standalone Debug|Win32 + {1FAF5BB4-C49A-4124-9F23-188528BAE7C8}.Standalone Debug|Win32.Build.0 = Standalone Debug|Win32 + {1FAF5BB4-C49A-4124-9F23-188528BAE7C8}.Standalone|Win32.ActiveCfg = Standalone|Win32 + {1FAF5BB4-C49A-4124-9F23-188528BAE7C8}.Standalone|Win32.Build.0 = Standalone|Win32 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE EndGlobalSection GlobalSection(ExtensibilityGlobals) = postSolution DPBuild = 5 EndGlobalSection - GlobalSection(ExtensibilityAddIns) = postSolution - EndGlobalSection EndGlobal diff --git a/source/vcpp/cube.vcproj b/source/vcpp/cube.vcproj index 4bedf1cd..31cc9cf5 100644 --- a/source/vcpp/cube.vcproj +++ b/source/vcpp/cube.vcproj @@ -1,46 +1,63 @@ + > + Name="Win32" + /> + + + WholeProgramOptimization="1" + > + + + + + + CompileAs="0" + /> - - - - - + Name="VCManagedResourceCompilerTool" + /> + Culture="2057" + /> + Name="VCPreLinkEventTool" + /> + Name="VCLinkerTool" + AdditionalOptions="/MACHINE:I386" + AdditionalDependencies="odbc32.lib odbccp32.lib zdll.lib opengl32.lib glu32.lib msvcrt.lib SDLmain.lib SDL.lib SDL_image.lib ws2_32.lib winmm.lib SDL_mixer.lib" + OutputFile="../../bin_win32/ac_client.exe" + LinkIncremental="1" + SuppressStartupBanner="true" + AdditionalLibraryDirectories="..\lib" + IgnoreAllDefaultLibraries="true" + GenerateDebugInformation="true" + ProgramDatabaseFile=".\Release/cube.pdb" + GenerateMapFile="true" + MapFileName=".\Release/cube.map" + MapExports="true" + SubSystem="1" + OptimizeReferences="2" + EnableCOMDATFolding="2" + OptimizeForWindows98="1" + /> + Name="VCALinkTool" + /> + Name="VCManifestTool" + /> + Name="VCXDCMakeTool" + /> + + + + + + > + + + + + + CompileAs="0" + /> + Name="VCManagedResourceCompilerTool" + /> + + + SubSystem="1" + /> + Name="VCALinkTool" + /> + Name="VCManifestTool" + /> + Name="VCXDCMakeTool" + /> + Name="VCBscMakeTool" + /> + Name="VCFxCopTool" + /> + Name="VCAppVerifierTool" + /> + Name="VCWebDeploymentTool" + /> - - + Name="VCPostBuildEventTool" + /> + > + + + + + + SuppressStartupBanner="true" + Detect64BitPortabilityProblems="true" + CompileAs="0" + /> + Name="VCManagedResourceCompilerTool" + /> + + + OptimizeForWindows98="1" + /> + Name="VCALinkTool" + /> + Name="VCManifestTool" + /> + Name="VCXDCMakeTool" + /> + Name="VCBscMakeTool" + /> + Name="VCFxCopTool" + /> + Name="VCAppVerifierTool" + /> + Name="VCWebDeploymentTool" + /> - - + Name="VCPostBuildEventTool" + /> + WholeProgramOptimization="1" + > + + + + + + CompileAs="0" + /> + Name="VCManagedResourceCompilerTool" + /> + + + OptimizeForWindows98="1" + /> + Name="VCALinkTool" + /> + Name="VCManifestTool" + /> + Name="VCXDCMakeTool" + /> + Name="VCBscMakeTool" + /> + Name="VCFxCopTool" + /> + Name="VCAppVerifierTool" + /> + Name="VCWebDeploymentTool" + /> - - + Name="VCPostBuildEventTool" + /> + > + + + + + + CompileAs="0" + /> + Name="VCManagedResourceCompilerTool" + /> + + + SubSystem="1" + /> + Name="VCALinkTool" + /> + Name="VCManifestTool" + /> + Name="VCXDCMakeTool" + /> + Name="VCBscMakeTool" + /> + Name="VCFxCopTool" + /> + Name="VCAppVerifierTool" + /> + Name="VCWebDeploymentTool" + /> - - + Name="VCPostBuildEventTool" + /> @@ -394,1177 +530,1507 @@ + Filter="h;hpp;hxx;hm;inl" + > + RelativePath="..\src\cube.h" + > + RelativePath="..\src\protos.h" + > + RelativePath="..\src\tools.h" + > + > + RelativePath="..\enet\include\enet\enet.h" + > + RelativePath="..\enet\include\enet\list.h" + > + RelativePath="..\enet\include\enet\protocol.h" + > + RelativePath="..\enet\include\enet\time.h" + > + RelativePath="..\enet\include\enet\types.h" + > + RelativePath="..\enet\include\enet\unix.h" + > + RelativePath="..\enet\include\enet\utility.h" + > - - + RelativePath="..\enet\include\enet\win32.h" + > + Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" + > + RelativePath="..\cube\docs\config.html" + > + RelativePath="..\src\CUBE_TODO.txt" + > + RelativePath="..\cube\docs\editing.html" + > + RelativePath="..\cube\docs\editref.html" + > + RelativePath="..\cube\docs\game.html" + > + RelativePath="..\cube\docs\history.html" + > + RelativePath="..\cube\readme.html" + > + RelativePath="..\readme.txt" + > + > + RelativePath="..\src\rendercubes.cpp" + > + Name="Release|Win32" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + RelativePath="..\src\renderextras.cpp" + > + Name="Release|Win32" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + RelativePath="..\src\rendergl.cpp" + > + Name="Release|Win32" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + RelativePath="..\src\rendermd2.cpp" + > + Name="Release|Win32" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + RelativePath="..\src\rendermd3.cpp" + > + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + RelativePath="..\src\renderparticles.cpp" + > + Name="Release|Win32" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + RelativePath="..\src\rendertext.cpp" + > + Name="Release|Win32" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + > + RelativePath="..\src\client.cpp" + > + Name="Release|Win32" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + RelativePath="..\src\clientextras.cpp" + > + Name="Release|Win32" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + RelativePath="..\src\clientgame.cpp" + > + Name="Release|Win32" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + RelativePath="..\src\clients2c.cpp" + > + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + RelativePath="..\src\server.cpp" + > + Name="Release|Win32" + > + UsePrecompiledHeader="2" + /> - - - - - + > + Name="VCCLCompilerTool" + UsePrecompiledHeader="2" + /> + + + + + + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + RelativePath="..\src\serverms.cpp" + > + RelativePath="..\src\serverutil.cpp" + > + > + RelativePath="..\enet\callbacks.c" + > + RelativePath="..\enet\host.c" + > + Name="Release|Win32" + > + UsePrecompiledHeader="0" + /> + Name="Debug|Win32" + > + UsePrecompiledHeader="0" + /> + Name="Standalone|Win32" + > + UsePrecompiledHeader="0" + /> + Name="Standalone Debug|Win32" + > + UsePrecompiledHeader="0" + /> + RelativePath="..\enet\list.c" + > + Name="Release|Win32" + > + UsePrecompiledHeader="0" + /> + Name="Debug|Win32" + > + UsePrecompiledHeader="0" + /> + Name="Standalone|Win32" + > + UsePrecompiledHeader="0" + /> + Name="Standalone Debug|Win32" + > + UsePrecompiledHeader="0" + /> + RelativePath="..\enet\packet.c" + > + Name="Release|Win32" + > + UsePrecompiledHeader="0" + /> + Name="Debug|Win32" + > + UsePrecompiledHeader="0" + /> + Name="Standalone|Win32" + > + UsePrecompiledHeader="0" + /> + Name="Standalone Debug|Win32" + > + UsePrecompiledHeader="0" + /> + RelativePath="..\enet\peer.c" + > + Name="Release|Win32" + > + UsePrecompiledHeader="0" + /> + Name="Debug|Win32" + > + UsePrecompiledHeader="0" + /> + Name="Standalone|Win32" + > + UsePrecompiledHeader="0" + /> + Name="Standalone Debug|Win32" + > + UsePrecompiledHeader="0" + /> + RelativePath="..\enet\protocol.c" + > + Name="Release|Win32" + > + UsePrecompiledHeader="0" + /> + Name="Debug|Win32" + > + UsePrecompiledHeader="0" + /> + Name="Standalone|Win32" + > + UsePrecompiledHeader="0" + /> + Name="Standalone Debug|Win32" + > + UsePrecompiledHeader="0" + /> + RelativePath="..\enet\unix.c" + > + Name="Release|Win32" + > + UsePrecompiledHeader="0" + /> + Name="Debug|Win32" + > + UsePrecompiledHeader="0" + /> + Name="Standalone|Win32" + > + UsePrecompiledHeader="0" + /> + Name="Standalone Debug|Win32" + > + UsePrecompiledHeader="0" + /> + RelativePath="..\enet\win32.c" + > + Name="Release|Win32" + > + UsePrecompiledHeader="0" + /> + Name="Debug|Win32" + > + UsePrecompiledHeader="0" + /> + Name="Standalone|Win32" + > + UsePrecompiledHeader="0" + /> + Name="Standalone Debug|Win32" + > - - - - - - - - - - - - - - + UsePrecompiledHeader="0" + /> + > + RelativePath="..\src\editing.cpp" + > + Name="Release|Win32" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + RelativePath="..\src\rndmap.cpp" + > + Name="Release|Win32" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + RelativePath="..\src\world.cpp" + > + Name="Release|Win32" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + RelativePath="..\src\worldio.cpp" + > + Name="Release|Win32" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + RelativePath="..\src\worldlight.cpp" + > + Name="Release|Win32" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + RelativePath="..\src\worldocull.cpp" + > + Name="Release|Win32" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + RelativePath="..\src\worldrender.cpp" + > + Name="Release|Win32" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + > + RelativePath="..\src\entities.cpp" + > + Name="Release|Win32" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + RelativePath="..\src\physics.cpp" + > + Name="Release|Win32" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + RelativePath="..\src\savegamedemo.cpp" + > + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + RelativePath="..\src\weapon.cpp" + > + Name="Release|Win32" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + > + RelativePath="..\src\command.cpp" + > + Name="Release|Win32" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + RelativePath="..\src\console.cpp" + > + Name="Release|Win32" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + RelativePath="..\src\main.cpp" + > + Name="Release|Win32" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + RelativePath="..\src\menus.cpp" + > + Name="Release|Win32" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + UsePrecompiledHeader="2" + /> + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + RelativePath="..\src\pch.cpp" + > - - - + Name="Release|Win32" + > + /> - - - + Name="Debug|Win32" + > - - - - - + PrecompiledHeaderThrough="cube.h" + /> + ExcludedFromBuild="true" + > + UsePrecompiledHeader="1" + /> + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + UsePrecompiledHeader="1" + PrecompiledHeaderThrough="cube.h" + /> + RelativePath="..\src\sound.cpp" + > + Name="Release|Win32" + > + UsePrecompiledHeader="2" + /> + Name="Standalone|Win32" + ExcludedFromBuild="true" + > + UsePrecompiledHeader="2" + /> + Name="Standalone Debug|Win32" + ExcludedFromBuild="true" + > + /> + + + + + + Name="Debug|Win32" + > + UsePrecompiledHeader="0" + /> + + + + + + + > + RelativePath="..\..\config\autoexec.cfg" + > + RelativePath="..\..\config\default_map_settings.cfg" + > + RelativePath="..\..\config\keymap.cfg" + > + RelativePath="..\..\config\menus.cfg" + > + RelativePath="..\..\config\prefabs.cfg" + > + RelativePath="..\..\config\servers.cfg" + > + RelativePath="..\..\config\sounds.cfg" + > + > + RelativePath="..\src\bot\ac_bot.cpp" + > + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + RelativePath="..\src\bot\ac_bot.h" + > + ExcludedFromBuild="true" + > + Name="VCCustomBuildTool" + /> + ExcludedFromBuild="true" + > + Name="VCCustomBuildTool" + /> + RelativePath="..\src\bot\ac_bot_ai.cpp" + > + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + RelativePath="..\src\bot\bot.cpp" + > + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + RelativePath="..\src\bot\bot.h" + > + ExcludedFromBuild="true" + > + Name="VCCustomBuildTool" + /> + ExcludedFromBuild="true" + > + Name="VCCustomBuildTool" + /> + RelativePath="..\src\bot\bot_ai.cpp" + > + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + RelativePath="..\src\bot\bot_util.cpp" + > + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + RelativePath="..\src\bot\bot_util.h" + > + ExcludedFromBuild="true" + > + Name="VCCustomBuildTool" + /> + ExcludedFromBuild="true" + > + Name="VCCustomBuildTool" + /> + RelativePath="..\src\bot\bot_waypoint.cpp" + > + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + RelativePath="..\src\bot\bot_waypoint.h" + > + ExcludedFromBuild="true" + > + Name="VCCustomBuildTool" + /> + ExcludedFromBuild="true" + > + Name="VCCustomBuildTool" + /> + RelativePath="..\src\bot\botmanager.cpp" + > + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + /> + ExcludedFromBuild="true" + > + Name="VCCLCompilerTool" + />