From 990dfdabb80390c9e9b157919071247e4d0937b1 Mon Sep 17 00:00:00 2001 From: Lee Salzman Date: Sat, 20 Sep 2008 22:32:07 +0000 Subject: [PATCH] tweaked grenade light time git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2721 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/weapon.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/src/weapon.cpp b/source/src/weapon.cpp index 9661c3fc..b8a3c6f5 100644 --- a/source/src/weapon.cpp +++ b/source/src/weapon.cpp @@ -620,7 +620,7 @@ void grenadeent::splash() particle_fireball(5, o); addscorchmark(o); adddynlight(o, 16, 200, 100, 255, 255, 224); - adddynlight(o, 16, 500, 500, 192, 160, 128); + adddynlight(o, 16, 600, 600, 192, 160, 128); if(owner != player1) return; int damage = guns[GUN_GRENADE].damage; radialeffect(owner, o, damage, owner, GUN_GRENADE);