very basic file-based server logger (no syslog yet) / WIP
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1941 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -84,8 +84,7 @@ void renderscore(void *menu, playerent *d)
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{
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const char *status = "";
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static color localplayerc(0.2f, 0.2f, 0.2f, 0.2f);
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if(d->clientrole==CR_MASTER) status = "\f0";
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else if(d->clientrole==CR_ADMIN) status = "\f3";
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if(d->clientrole==CR_ADMIN) status = "\f3";
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else if(d->state==CS_DEAD) status = "\f4";
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s_sprintfd(lag)("%d", d->plag);
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sline &line = scorelines.add();
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