Cleanup
Remarks: 1. Changed order in keycmds lets to keep alphabetical order in saved.cfg . 2. Earlier long information in docs about arguments of command could be invisible for low aspect ratio (example: "weapon" command), now it's fixed.
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@@ -374,7 +374,7 @@ void draw_text(const char *str, int left, int top, int r, int g, int b, int a, i
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glBegin(GL_QUADS);
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glColor4ub(color.x, color.y, color.z, a);
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TEXTSKELETON
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glEnd();
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glEnd();
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if(cursor >= 0)
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{
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if(cx == INT_MIN) { cx = x; cy = y; }
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