huge weapon-code cleanup (buggy!), pch, demo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -1,5 +1,6 @@
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// misc useful functions used by the server
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#include "pch.h"
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#include "cube.h"
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// all network traffic is in 32bit ints, which are then compressed using the following simple scheme (assumes that most values are small).
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