soundchannels fix

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2607 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2008-09-15 02:54:32 +00:00
parent eb170f21d3
commit 9c5f1f2735
2 changed files with 3 additions and 2 deletions
+2 -1
View File
@@ -122,8 +122,9 @@ void writeinitcfg()
fprintf(f, "stencilbits %d\n", stencilbits);
fprintf(f, "fsaa %d\n", fsaa);
fprintf(f, "vsync %d\n", vsync);
extern int audio;
extern int audio, soundchannels;
fprintf(f, "audio %d\n", audio > 0 ? 1 : 0);
fprintf(f, "soundchannels %d\n", soundchannels);
fclose(f);
}