fixing the absence of message for official maps with different version, include a tolerant system to disrupt the players who reconnect on purpose (to avoid death or to go back to base faster), and removing some tabs/comments (please, flowtron... do not use tabs! use spaces to indent! four spaces please!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5761 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -370,14 +370,8 @@ void save_world(char *mname)
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toptimize();
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setnames(mname);
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backup(cgzname, bakname);
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// MediaPacks (flowtron) 2009oct07
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// - check map dependencies and
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// set the appropriate value (NULL, "-1" or "A,B,C,...")
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// in the header
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checkmapdependencies(true);
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copystring(hdr.mediareq, reqmpak, 128);
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// ?? output? IIRC I did some somewhere .. 2010apr02
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// :: -- - MediaPack - -- --- ----
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stream *f = opengzfile(cgzname, "wb");
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if(!f) { conoutf("could not write map to %s", cgzname); return; }
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hdr.version = MAPVERSION;
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