From 9cce4a6aae04a0c6c9af9d4a888e002413b30055 Mon Sep 17 00:00:00 2001 From: driAn Date: Sat, 11 Oct 2008 09:19:28 +0000 Subject: [PATCH] slightly smaller hudoutf font git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2924 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/renderhud.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/src/renderhud.cpp b/source/src/renderhud.cpp index 6d41f1cf..2701fad8 100644 --- a/source/src/renderhud.cpp +++ b/source/src/renderhud.cpp @@ -289,13 +289,13 @@ struct hudmessages : consolebuffer { if(!conlines.length()) return; glLoadIdentity(); - glOrtho(0, VIRTW*0.8f, VIRTH*0.8f, 0, -1, 1); + glOrtho(0, VIRTW*0.9f, VIRTH*0.9f, 0, -1, 1); int dispmillis = arenaintermission ? 6000 : 3000; loopi(min(conlines.length(), 3)) if(totalmillis-conlines[i].millis VIRTW*0.8f ? 0 : (VIRTW*0.8f-tw)/2), int(((VIRTH*0.8f)/4*3)+FONTH*i+pow((totalmillis-c.millis)/(float)dispmillis, 4)*VIRTH*0.8f/4.0f)); + draw_text(c.line, int(tw > VIRTW*0.9f ? 0 : (VIRTW*0.9f-tw)/2), int(((VIRTH*0.9f)/4*3)+FONTH*i+pow((totalmillis-c.millis)/(float)dispmillis, 4)*VIRTH*0.9f/4.0f)); } } };